
2016 · CCP · Flight simulation · Simulation
Eve: Valkyrie
PlayStation console exclusive
In EVE: Valkyrie, you are in command of a heavily armed fighter in the most realistic dogfighting game available on any platform. Immersive VR technology puts you right in the cockpit for visceral team-based action.
- Released
- 25 March 2016
- Platforms
- Meta QuestOculus VRPlayStation 4PlayStation VRSteamVRWindows
- Genres
- Flight simulationSimulation
- Developers
- CCP
- Publishers
- CCP
- Modes
- MultiplayerSingle-player
- Perspective
- First personVirtual Reality
- Themes
- ActionScience fiction
- Engine
- Unreal Engine 4
About
Eve: Valkyrie was a multiplayer dogfighting shooter game set in the Eve Online universe that was designed to use virtual reality headset technology. Originally launched for Microsoft Windows for use with the Oculus Rift virtual reality headset, CCP Games had announced they plan to enable cross-platform play between the three major VR systems: the Oculus Rift, the HTC Vive, and the PlayStation VR. Released in March 2016, the game had two game mode options: Chronicles could be played in single player, while Combat allowed eight by eight combat PvP (player versus player) missions. Reviews generally criticized the limited plot and limitations of single player mode, although the described "arcade experience" was praised for having intuitive controls and "exhilarating" dogfighting features, with PC Powerplay dubbing it "arguably the best VR experience currently available for the [Oculus Rift] platform."
Keywords
- flight simulator
- cyberpunk
- flight
- space battle
- microtransaction
- playstation experience 2016
- head tracking
- the game awards - nominee
- the game awards 2016
- the game awards - best vr game - nominee
Media
The articlegameplay, story, development, reception
Story
In Eve: Valkyrie, players assumed the identity of a cloned ace pilot, with the pilot ostensibly remembering previous deaths and failures. One of the central characters of the plot, Rán Kavik, is voiced by Katee Sackhoff.
The game allowed single-player mode for the tutorials and several "exploratory" levels, although as of September 2016, the game was primarily focused on PvP (player versus player) dogfighting matches. After the opening missions, Valkyrie splits into two game mode options: Chronicles could be played in single player, while Combat allowed eight by eight combat PvP missions.
Development
During development, it was called EVE-VR while still a tech demo. Eve: Valkyrie was initially a demo put together by several CCP developers as a side project in their free time, with the demo then shown at EVE Fanfest in late April 2013. While the game was undergoing early development in October 2013, CCP asserted they were "thinking about" adding a single-player campaign to EVE: Valkyrie. At the time, the demo was only multiplayer and focused largely on dogfighting.
While the game console or operating system for the game was initially left unannounced, in February 2014 CCP announced that Eve: Valkyrie was being developed for exclusive use on Microsoft Windows with the then unreleased Oculus Rift virtual reality headset.
Reception
Eve: Valkyrie received "mixed or average" reviews, according to review aggregator Metacritic. The game received a mixed to positive review in PC Powerplay as "easily one of the prettiest VR launch titles," and "arguably the best VR experience currently available for the [Oculus Rift] platform." Despite praising the VR experience and initial several hours of play, however, the reviewer wrote that the game is "also a prime example of how we're still at the very first generation of VR games - take away the VR headset, and there's actually a remarkably shallow experience here."
It also received a mixed review in PC Gamer, with Matthew Gilman writing that the "arcade experience" is "proper gasp-out-loud stuff, seeing enemy ships zoom past and being able to follow them with real life head turns as they go. The most immediately arresting, and perhaps surprising thing about all this... is just how intuitive it all is." Gilman went on to call the dogfighting features "intensely satisfying," and "the sort of videogame joy that's immediate and clear."
Releases by platformdates and regions as published
Editions and related releases
- Expansions
- EVE: Valkyrie - Warzone
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Collections4 collections
Platform libraries
- PlayStation VR gamesGames
Years
- Games released in 2016List › January–March
- Games released in 2016List › October–December
Features
- Games that support cross-platform playGames which currently support cross-platform play
Genres
- Space flight simulation gamesSpace combat games
Description adapted from its source, CC BY-SA 4.0.

