Ludography
63/100
Players18 ratings
Face Raiders cover

2011 · HAL Laboratory · Augmented reality · First-person shooter

Face Raiders

Nintendo exclusive

Face Raiders is an augmented reality game in which players must shoot down flying faces using the two outer cameras on the 3DS.

Released
26 February 2011
Platforms
Nintendo 3DS
Genres
Augmented realityFirst-person shooterPhotographyShooter
Developers
HAL Laboratory
Publishers
Nintendo
Modes
Single-player
Perspective
First person
Themes
Action
Country
Japan
Age ratings
CLASS_IND LESRB E
Languages
Chinese (Simplified), English, Japanese, Portuguese (Brazil)

About

Face Raiders (Japanese: 顔シューティング, Hepburn: Kao Shūtingu; lit. "Face Shooting") is a 3D augmented reality shooter video game developed by HAL Laboratory and published by Nintendo. In 2011, it was released as preloaded software on all systems in the Nintendo 3DS line of hardware.

Keywords

  • augmented reality
  • abstract
  • launch titles
  • stereoscopic 3d
  • face mapping
  • built-in game

Media

The articlegameplay, story, development, reception

Gameplay

Face Raiders is a single player augmented reality shooter game that uses the handheld's gyroscopic controls and cameras. It was first released with the Nintendo 3DS and has been preloaded on all devices in the family. The game is an extended tech demo with a total of two modes and nine levels. Six of these are for experienced players, and the other three stages are meant for those unfamiliar with the game.

After taking pictures of people's faces, the game creates enemies for the player, who must shoot them. The camera perspective is from the rear camera's viewpoint, which enemies will break through and hide behind. People walking in the background add on to the gameplay by giving more faces to the camera and thus creating more enemies. There are combos for repeating an action that multiply the number of points.

Development

HAL Laboratory began developing the game in 2010 alongside other built-in software for the Nintendo 3DS. The team wanted to create a game that would interest people who had played the training software. The prototype, named Face Ace, used the player's and other people's faces to create a comedic experience. HAL first started building using filters, which ended up being included to attack enemies.

The merge lens was popular among developers, where two faces would be combined. At the end of development, HAL added a feature where the player can point the 3DS at someone else's face and it would become an enemy. The game's AR features were created with the Nintendo 3DS Camera Team.

Reception

Prior to the release date of the 3DS, Face Raiders received generally positive feedback when it was shown at E3 as a tech demo with blocks instead of faces. When the use of faces were included, reviewers felt satisfied with the fun and humor created by using faces and a live background. The point-and-shoot gameplay with gyroscopic controls was said to be novel and easy to use. The free price was also cited as a positive aspect of the game, though some noted that it would be worth an eShop purchase if it had instead been offered there.

The varied tactics to defeat enemies and bosses were applauded. However, the minimal amount of content was criticized. Reviewers also felt that the 3D effect could be compromised by using motion controls. The game was also seen as an introduction to the features the 3DS could offer.

Releases by platformdates and regions as published

PlatformReleasedRegions
Nintendo 3DS26 February 2011Japan · Europe 25 March 2011 · North America 27 March 2011 · Australia 31 March 2011 · Brazil 9 July 2011

Games like this

Collections2 collections

Description adapted from its source, CC BY-SA 4.0.