Ludography
59/100
Players6 ratings
51/100
Critics4 reviews
Fairytale Fights cover

2009 · Playlogic Entertainment · Action · Adventure

Fairytale Fights

Using the Unreal Engine 3 like you've never seen it, Fairytale Fights takes popular characters and tales from the pantheon of well known fairytales and turns them on their heads as players must fight their way through hordes of enemies on a quest to restore their own personal honor and re-establish peace in the land of fairytales. Inspired by twisted cartoons like Happy Tree Friends and Itchy and Scratchy, and featuring a wildly colorful and distinct art style, players can cooperatively complete quests in the single-player storyline or compete in chaotic multiplayer battle with up to 4 players online or offline.

Released
23 October 2009
Platforms
PlayStation 3Xbox 360
Genres
ActionAdventureBeat 'em upFightingHack and slashPlatformerPuzzle
Developers
Playlogic Entertainment
Publishers
Playlogic Entertainment
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Action
Engine
Unreal Engine 3
Country
Netherlands
Age ratings
PEGI 16ESRB MGRAC 19+
Languages
English, French, German, Spanish, Italian
Composers
Pedro Macedo Camacho

About

Fairytale Fights is a 2009 hack and slash action-adventure game developed by Playlogic Game Factory and published by Playlogic Entertainment for PlayStation 3 and Xbox 360. The game allows the player a chance to reclaim the fairytale status of Little Red Riding Hood, Snow White, Jack, The Naked Emperor and more.

Keywords

  • bloody
  • rabbit
  • multiple protagonists
  • achievements
  • gore
  • dark humor
  • squirrel
  • bink video
  • party system
  • 4 player co-op
  • treasure chest
  • potion

Media

The articlegameplay, story, development, reception

Gameplay

Fairytale Fights was developed with the Unreal Engine 3. The game has a volumetric liquid system, where blood drenches the surroundings when the player slice up the enemies multiple times in a frenzied attack. They are also able to slide through the pools of blood and melt their enemies using acid potions. Players have full control over how and when to slice their enemies, called dynamic slicing technology.

The game features a multiplayer system for online and offline play, with drop-in-drop-out gameplay. Fairytale Fights features 140 weapons, and 3 difficulty levels.

Reception

Fairytale Fights received mixed reviews, with a 51% average score for the Xbox 360 version on Metacritic. Some critics were more positive about it, such as Games Master magazine in the UK, which called it "a likeable, if slight, slice of gory Brothers Grimm gaming". However, many sources were considerably more scathing. IT Reviews said that "the dodgy controls combined with some awkward camera viewpoints, plus the overly repetitive levels, slowly sap much of the joy from the experience".

GameSpot went further, criticising the game's lack of pacing, lousy boss fights and "shallow, repetitive combat". Andy Eddy of Team Xbox added that Fairytale Fights's "annoyingly bad game design" held it back from being a better game. He went on to say "Sadly, [Fairytale Fights'] gimmicks aren't strong enough to maintain the game across its entirety."

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 323 October 2009Europe · Worldwide 27 October 2009 · North America 27 October 2009
Xbox 36027 October 2009North America

Title IDsone per regional release, with its latest update

PlatformTitle IDRegionLatest update
PlayStation 3NPHB00206Asia—
BLES00696Europe01.03
NPEB90208Europe—
BLUS30456North America01.03
NPUB90343North America—
Xbox 360504307D1Europe / North America—
PC-2001North America / Europe—

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Collections5 collections

Description adapted from its source, CC BY-SA 4.0.