
- 70/100
- Players33 ratings
- 71/100
- Critics11 reviews
More scores
- Metacritic13 critic reviews
- 73/100
- Metacritic usersuser score
- 62/100
- GameFAQsEasy-Just Right
- 3.3/5
- Player reviews
- 80% positive493 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$19.99
Where to get it

2018 · Zoink Games · Action-adventure · Adventure
Fe
Fe is a new type of platform adventure where the story is up to you to discover, without handholding, told wordlessly through the discoveries you make during gameplay.
- Released
- 16 February 2018
- Platforms
- Nintendo SwitchPlayStation 4WindowsXbox One
- Genres
- Action-adventureAdventurePlatformer
- Developers
- Zoink Games
- Publishers
- Electronic Arts
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionFantasyStealthMystery
- Country
- Sweden
- Age ratings
- PEGI 7GRAC ALLUSK 6ESRB ECERO AACB G
- Languages
- English, English (UK), French, German, Italian, Japanese, Spanish (Spain)
- Time to beat
- 5.5hmain story12hcompletionist
About
Fe ( FEE-yə, Swedish: [ˈfeː]; Fairy) is a platform-adventure game developed by Zoink and published by Electronic Arts under its EA Originals program. It was released on February 16, 2018, for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One. In it, the player controls Fe, a fox-like creature in a forest setting, attempting to defend it from hostile entities called the Silent Ones, gaining help from other forest creatures by guiding them to complete tasks and learning new abilities from those it helps.
Fe is the first game in the EA Originals series, which is EA's program created to promote indie developers. The game was inspired by the developers' recollections of Nordic forests, as well as games such as Journey and Shadow of the Colossus.
›Story
The player controls Fe, a fox-like creature within a forest that is highly responsive to the songs of the creatures and plants within it. The forest creatures are being attacked by entities called the Silent Ones for unknown reasons that threaten the forest's wildlife. Fe is able to sing to other creatures and objects as to gain their help. These creatures can teach Fe a new song which gives the fox additional abilities through the forest, such as activating a flower that acts as a jump-pad to launch Fe to higher locations and explore more of the world.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Fe is a Metroidvania-style action-adventure game in which the player controls Fe, a fox-like creature within a forest that is highly responsive to the songs of the creatures and plants within it. The forest creatures are being attacked by entities called the Silent Ones for unknown reasons that threaten the forest's wildlife. Fe is able to sing to other creatures and objects to gain their help. These creatures can teach Fe a new song which gives the fox additional abilities through the forest, such as activating a flower that acts as a jump-pad to launch Fe to higher locations and explore more of the world.
The game has been noted to have minimal instructions, requiring the player to experiment and to perceive the forest's ecosystem to determine how to progress, instead of a set of objectives. One example requires the player to observe that one species of bird likes a certain type of flower, suggesting that they may be able to use the bird's song to interact in a different manner than if they used the flower's song. Fe has been favorably compared to Abzû, Journey and Shadow of the Colossus for this "hands-off" approach to gameplay.
Development
Fe, named after the Swedish language term for fairy, was developed by the Swedish-based studio Zoink. The studio's chief executive officer, Klaus Lyngeled, called the title "a personal narrative about our relationship with nature" and to emphasize that "everything in this world is connected". Most of the team grew up near forests and frequently played within them, getting close to the wildlife there, while overcoming fears of the deeper forests being scary places. Creative director Hugo Bille said they wanted to stay true to the recollection of their Nordic forests, populated by creatures with no spoken language. Bille said games like Journey and Shadow of the Colossus were inspiration, and that they always wanted to capture the exploration mechanics of games in the Metroid and Zelda series.
Fe was first announced during the EA Play event occurring alongside the E3 2016 in June of that year. It was presented as the first of "EA Originals", a new segment of EA's publishing aimed to help indie developers with financing and publishing of their titles to reach a wider audience without EA being as involved in the game's development, thus allowing the studio to take more of a share of sales revenues. The game was later featured in a playable demo form at the 2017 Gamescom exposition in August 2017, along with the target release of 16 February 2018 for Microsoft Windows, Nintendo Switch, PlayStation 4 and Xbox One.
Reception
Fe received "mixed or average" reviews, according to video game review aggregator platform Metacritic.
Polygon liked the freeform nature of exploration "Unlike most 3D platform games, Fe refuses to grab me by the shoulders and point me in any particular direction. It doesn't indicate what I ought to actually be doing. It just lets me wander around its pretty gardens". Game Informer felt that art style was bland and confused the player, "With the myriad spikes, every creature in the game looks like an enemy...
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Collections6 collections
Platform libraries
- Xbox One games (A–L)List
- Xbox One X enhanced gamesList of enhanced titles
- PlayStation 4 games (A–L)List
- Nintendo Switch games (C–G)List
Years
- Games released in 2018List › January–March
Description adapted from its source, CC BY-SA 4.0.
