Ludography
Flipull cover

1989 · Taito · Arcade · Puzzle

Flipull

Nintendo console exclusive

The screen is broken into two halves where each player controls their own game. This strategy game starts out simple where the player hits one block at a time but it becomes more difficult when other obstacles start preventing a direct hit on the desired block.

Released
1989
Platforms
Amstrad CPCArcadeAtari STCommodore 64Game BoyNESZX Spectrum
Genres
ArcadePuzzle
Developers
Taito
Publishers
Taito
Modes
Single-player
Perspective
Side view
Country
Japan

About

Plotting, released as Flipull in Japan, is a 1989 tile-matching puzzle video game developed and published by Taito for arcades. It was released in Japan in June 1989 and North America in August 1989. It was ported to the Famicom and Game Boy. As Plotting it was ported to the Atari ST, Amiga, Commodore 64, Amstrad CPC, GX4000, and ZX Spectrum. The game bears strong graphical and some gameplay similarities to Puzznic.

Keywords

  • breakout
  • tile matching
  • block matching

Media

The articlegameplay, story, development, reception

Reception

In Japan, Game Machine listed Plotting on their August 1, 1989 issue as being the eighth most-successful table arcade unit of the month. The game was ranked the 23rd best game of all time by Amiga Power.

Legacy

In 2005, Plotting was re-released for Xbox, PlayStation 2, and Microsoft Windows as part of Taito Legends. Hamster Corporation released the game as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 in May 2022.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade31 December 1989Worldwide

Editions and related releases

Included in
Taito Memories JoukanTaito LegendsLegends Core Plus
Ported as
FlipullFlipull: An Exciting Cube GameArcade Archives: FlipullPlotting
Built on it
Flipull: An Exciting Cube GamePlottingFlipull

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.