

1989 · Taito · Arcade · Puzzle
Flipull
Nintendo console exclusive
The screen is broken into two halves where each player controls their own game. This strategy game starts out simple where the player hits one block at a time but it becomes more difficult when other obstacles start preventing a direct hit on the desired block.
- Released
- 1989
- Platforms
- Amstrad CPCArcadeAtari STCommodore 64Game BoyNESZX Spectrum
- Genres
- ArcadePuzzle
- Developers
- Taito
- Publishers
- Taito
- Modes
- Single-player
- Perspective
- Side view
- Country
- Japan
About
Plotting, released as Flipull in Japan, is a 1989 tile-matching puzzle video game developed and published by Taito for arcades. It was released in Japan in June 1989 and North America in August 1989. It was ported to the Famicom and Game Boy. As Plotting it was ported to the Atari ST, Amiga, Commodore 64, Amstrad CPC, GX4000, and ZX Spectrum. The game bears strong graphical and some gameplay similarities to Puzznic.
Keywords
- breakout
- tile matching
- block matching
Media
The articlegameplay, story, development, reception
Reception
In Japan, Game Machine listed Plotting on their August 1, 1989 issue as being the eighth most-successful table arcade unit of the month. The game was ranked the 23rd best game of all time by Amiga Power.
Legacy
In 2005, Plotting was re-released for Xbox, PlayStation 2, and Microsoft Windows as part of Taito Legends. Hamster Corporation released the game as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 in May 2022.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Taito Memories JoukanTaito LegendsLegends Core Plus
- Ported as
- FlipullFlipull: An Exciting Cube GameArcade Archives: FlipullPlotting
- Built on it
- Flipull: An Exciting Cube GamePlottingFlipull
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Collections1 collection
Platform libraries
- Multiplayer Game Boy gamesTwo-player games via the Game Link Cable › Puzzle
Description adapted from its source, CC BY-SA 4.0.
