
Where to get it

2018 · Gabriele Giuseppini · Simulation
Floating Sandbox
This game is a realistic two-dimensional particle system, which uses mass-spring networks to simulate rigid bodies (such as ships) floating in water and exchanging heat with their surroundings. You can punch holes in an object, slice it, apply forces and heat to it, set it on fire, and smash it with bomb explosions. Once water starts rushing inside the object, it will start sinking and, if you're lucky enough, it will start breaking up!
- Released
- 15 July 2018
- Platforms
- LinuxWindows
- Genres
- Simulation
- Developers
- Gabriele Giuseppini
- Publishers
- Gabriele Giuseppini
- Modes
- Single-player
- Perspective
- Side view
- Themes
- Sandbox
- Engine
- C++
Keywords
- destruction
- physics
- 2d
- ships
- particle system
Media
Releases by platformdates and regions as published
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Added from the IGDB catalog; not on any collection yet.
