
- 60/100
- Players4 ratings
- 60/100
- Critics1 review
More scores
- Metacritic usersuser score
- 88/100
- GameFAQsJust Right
- 3.5/5
- Player reviews
- 76% positive149 reviews
- Runs on
- Windows
- Price
- US$9.99
Where to get it

2009 · Crystal Empire Games · Grand strategy · Grand strategy wargame
For the Glory
Take up the reigns of your country, guide domestic and foreign policy, navigate thousands of historical events, engage in various struggles and lead your country to prosperity – all in the name of glory! For the Glory offers full historical immersion, with a completely new indepth experience with over 10000 historically accurate events. Take charge of the mighty Habsburg Empire, the aggressive Swedish state, or the seafaring Portuguese. Build up your empire through trade, diplomacy, colonialism and war.
- Released
- 10 November 2009
- Platforms
- Windows
- Genres
- Grand strategyGrand strategy wargameHistoricalRacingReal-time strategyStrategy
- Developers
- Crystal Empire Games
- Publishers
- Paradox Interactive
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Historical
- Engine
- Europa Engine
- Country
- France
- Languages
- English, French
- Time to beat
- 15hmain story16hcompletionist
About
For the Glory is a grand strategy wargame that is based on Europa Universalis II and Paradox's Europa Engine. It was developed by Crystal Empire Games, a studio composed of members of the Europa Universalis II modification "Alternative Grand Campaign / Event Exchange Project" (AGCEEP) team, and published by Paradox Interactive. It was announced on September 4, 2009 and was released November 10/11, 2009. The game is available for Windows.
In For the Glory, the player chooses from over 400 nations spanning the 1000 province globe to guide a single nation from 1399 to 1837, managing its economy, military, political alliances, scientific development, exploration and colonization, religious affairs, and internal stability. It features over 10,000 historically accurate events and rulers.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
For the Glory is played in real time, which flows continuously during gameplay, rather than taking place in turns. The player is able to pause the game, speed up, or slow down time as desired. Unlike most real-time strategy games, the focus is not on military management. Instead, as with other grand strategy titles, the player manages their chosen nation juggling the nation's economy, military, political alliances, scientific development, exploration and colonization, religious affairs, and internal stability.
A major aspect of For the Glory is managing domestic policies. Every ten in-game years, and through events, the player can use sliders to determine domestic policies, which impact the game. Balancing the nation's budget and keeping a lid on inflation are other primary objectives. Money is used for purposes including funding the military, trade, and research.
Development
For the Glory was created by Crystal Empire Games, a development studio created in June 2008 after the announcement of the Europa Engine Licensing Program by Paradox Interactive. Many Crystal Empire Games team members were active in the Paradox Interactive community for years, contributing mods and tools dedicated to the company's games. As a result, For the Glory is modification friendly.
For the Glory features thousands of new events, both random and historical, the majority of which are country-specific. This is the result of years of intense research, design and post-playtest development from the collegial "AGCEEP" (Alternative Grand Campaign - Event Exchange Program) modification team from the Europa Universalis II fora. The interface, graphics, and tool tips were changed when compared to its Europa Universalis II starting point. The number of resolutions supported was increased as well.
Reception
For the Glory received mixed reviews. Reviewers highlighted its historical immersion, improved graphics and interfaces, and plethora of historical events as major draws for fans of the series. Conversely, they cited the crash-prone multiplayer, some tedious management aspects, and annoying sound effects as drawbacks. It was called, "an improvement from EU II..." and "...more than a mega-patch but less than a new game...".
Despite the supremely disappointing multiplayer experience, For the Glory manages to greatly improve upon Europa Universalis II. The visual improvements, better tooltips, helpful reminder icons, and thousands of new events make For the Glory superior to its venerable ancestor. Needless to say, fans of EUII should pick it up immediately, and Renaissance- and Napoleonic-era aficionados are in for a treat. However, given the availability of Europa Universalis III and its expansions, you may prefer to skip For the Glory in favor of the more stable and aesthetically pleasing experience. If you love the flavor of historical and alt-history events, For the Glory is the Europa Universalis may well be the game for you.
Releases by platformdates and regions as published
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Collections2 collections
Genres
- Grand strategy gamesList
- Historical gamesGames set in the Post-classical Era (500–1500)
Description adapted from its source, CC BY-SA 4.0.
