Ludography
Forever Kingdom cover

2001 · FromSoftware · Action role-playing · Role-playing

Forever Kingdom

PlayStation exclusive

Darius, whose family was murdered when he was young, goes on a journey to avenge his family. His best friend Ruyan and an girl named Faeana who suffers from amnesia joins him on his journey. The player controls one party member out of 3 to engage enemies. The game again features the coordination rating system and a variety of fun equipment which was welcomed in the original Evergrace.

Released
21 June 2001
Platforms
PlayStation 2
Genres
Action role-playingRole-playing
Developers
FromSoftware
Publishers
FromSoftware
Modes
Single-player
Perspective
Third person
Themes
ActionFantasy
Country
Japan
Age ratings
ESRB T
Composers
Kota Hoshino

About

Forever Kingdom, known in Japan as Evergrace II, is an action role-playing game released for the PlayStation 2 by FromSoftware. It is the prequel to EverGrace.

Keywords

  • magic
  • artificial intelligence
  • ogres
  • leveling up
  • polygonal 3d
  • potion
  • melee
  • spiky-haired protagonist

Media

Forever Kingdom screenshot 1

The articlegameplay, story, development, reception

Gameplay

The Soul Bind is a curse placed on Darius and his party which causes them to share the same lifeforce. Thus, if a member of Darius' party is attacked, then they all endure damage. Consequently, healing one character also heals the other two, as well.

Generally, a 'Soul' gauge measures the overall lifeforce of the party, which is displayed at the bottom-left corner of the screen. When damage is taken by any of the three player-characters, the gauge decreases. If the gauge is completely depleted, then the entire party perishes simultaneously. While proving to be somewhat frustrating, the game features an option which allows Life Extracts (healing potions) to be used at the press of the button, removing some of the challenge of managing three characters who share one life gauge.

Story

The game takes place directly before the events of Evergrace. Darius lived a somewhat sheltered life with his parents in the small village of Solta. Though not having any siblings, Darius was very close to his friend Sharline, whom he cared for like a sister. However, Darius' simple home life in Solta would come to a tragic end when assassins hired by the secluded village of Morea murdered Darius' parents for unknown reasons. In addition to facing the loss of his family, Sharline was nowhere to be found, leaving Darius with the conclusion that she was also killed.

Shortly after the tragedy, Darius sought refuge with his childhood friend, Ruyan, from the village of Seclue. Ruyan's father agreed to take Darius under his wing, as well as training him in swordplay so that he might one day take vengeance against his adversaries. As time passed, Darius and Ruyan tirelessly trained together, eventually forming "The Four Swordsmen of Solta" with two other mentionable warriors, Drumhort and Saris.

Reception

The game received "mixed" reviews according to the review aggregation website Metacritic. In Japan, Famitsu gave it a score of 28 out of 40.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 221 June 2001Japan · North America 22 January 2002

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.