
2011 · Expanded edition · Square Enix · Board game · Party
Fortune Street
Expanded edition
Get on board, corner the market & make a fortune! Players become familiar characters from the Nintendo and Dragon Quest universes in a board game that challenges them to play the real estate and stock markets wisely to win. Players race around the board trying to accumulate wealth and hit a target value while buying, selling and trading property with friends and family to see who can be the first to cash out. What appears at first to be a simple property-buying board game offers multiple levels of money-maximizing opportunity.
- Released
- 1 December 2011
- Platforms
- PlayStationWii
- Genres
- Board gamePartyRole-playing
- Developers
- Square Enix
- Publishers
- Square EnixNintendo of EuropeNintendo of America
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- Party
- Age ratings
- ACB PGCERO AESRB EPEGI 3
- Languages
- English, Japanese, French, German, Italian, Spanish
- Time to beat
- 16hmain story2hwith extras30hcompletionist
About
Itadaki Street (いただきストリート, Itadaki Sutorīto) is a party video game series originally created by Dragon Quest designer Yuji Horii. It is currently owned by Square Enix. The first game was released in Japan on Nintendo's Famicom console in 1991. Since then, new installments in the series have been released for the Super Famicom, PlayStation, PlayStation 2, PlayStation Portable, Nintendo DS, Mobile Phones, Android, iOS, PlayStation 4 and PlayStation Vita. The series was exclusive to Japan prior to the 2011 Itadaki Street Wii, which was released as Fortune Street in North America and Boom Street in Europe.
Keywords
- minigames
- turn-based
- crossover
- capitalism
- dice
- high score
- leveling up
- nintendo wi-fi connection
- mii support
- dead multiplayer
- pax prime 2011
- mii
Media
The articlegameplay, story, development, reception
Development
In a 1989 interview, Horii stated he was working on a board game with former Famitsu editor Yoshimitsu Shiozaki and that working in a "completely different genre" to the Dragon Quest games was worthwhile. While creating the first stage, a play test revealed the board was really hard, so a practice stage was constructed and was also too difficult, leading to stage one eventually becoming stage four. The game was later incorporated into remakes of Dragon Quest III as a new minigame. In 2011, game creator Yuji Horii stated he had considered bringing Itadaki Street to international audiences.
Reception
IGN gave Fortune Street, the series' first English localization in North America, a "Good" rating for its deep board game gameplay but saying it could have been more interactive. Siliconera noted that the introduction of established franchise characters from Final Fantasy, Dragon Quest, and the Mario games' has greatly increased the games popularity and mindshare. Fortune Street, the series' first international release, was greeted with mixed reviews, praising the character selection and deep gameplay, but slighting its lengthy time commitment.
A screenshot from Fortune Street showing Yoshi wishing to be tax exempt briefly circulated online as part of a larger series of Internet memes involving Yoshi committing tax fraud.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Box artone per regional release we hold art for
Decompilations and portscommunity projects that rebuild or port the game
Decompilation · Inactive · On gameport
Editions and related releases
- Part of
- Itadaki Street DS
- Expanded edition of
- Itadaki Street DS
- Built on it
- Fortune Street 2: Rolling Again
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Collections5 collections
Series and characters
Genres
Licensing
- Crossovers in gamesThird-party crossovers
Platform libraries
- PlayStation (console) games (A–L)Games list (A–L)
Publishers
Description adapted from its source, CC BY-SA 4.0.

