Ludography
Full Pipe cover

2003 · Adventure · Point-and-click adventure

Full Pipe

Nintendo console exclusive

The game revolves around navigating a main character named Dude from the third-person perspective about a secret landscape under his bed in search of a lost slipper. The game is in 2D and consists of a number of puzzles centered on using items collected and interacting with other NPCs. There is no dialogue in the game and the difficulty often derives from trying to determine why a character behaves in the way it does. Solutions to the puzzles are often illogical, in keeping with the atmosphere of the game which has been described as psychedelic.

Released
28 November 2003
Platforms
AndroidGameCubeWindowsiOS
Genres
AdventurePoint-and-click adventurePuzzle
Developers
—
Publishers
1C CompanyDaedalic EntertainmentMGM Interactive
Modes
Single-player
Perspective
Side view
Themes
Fantasy
Country
Russia
Directors
Ivan Maximov

About

Full Pipe (Total Flush) (Russian: Полная Труба, Polnaya Truba) is a computer game developed by Russian Pipe Studio. It features a script and animation by celebrated Russian cartoonist Ivan Maximov.

Keywords

  • scummvm compatible

Media

The articlegameplay, story, development, reception

Gameplay

The game revolves around navigating a main character named Dude from the third-person perspective about a secret landscape under his bed in search of a lost slipper. The game is in 2D and consists of a number of puzzles centered on using items collected and interacting with the 45 other NPCs. There is no dialogue in the game and the difficulty often derives from trying to determine why a character behaves in the way it does. Solutions to the puzzles are often illogical, in keeping with the atmosphere of the game which has been described as psychedelic.

Reception

Critical reception of Full Pipe has been mixed:

Adventure Gamers' Jack Allin scored the Steam version of the game 2 out of 5 stars, describing the gameplay as "tedious" and "frustrating", its plot as "completely lack[ing]", and its puzzles as "poor quality".

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows18 December 2006Worldwide · Europe 27 July 2010
Android31 March 2015Worldwide
iOS31 March 2015Worldwide

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Description adapted from its source, CC BY-SA 4.0.