
More scores
- GameFAQsJust Right/Tough
- 2.58/5
- Player reviews
- 100% positive5 reviews
- Runs on
- Windows
- Price
- US$8.99
Where to get it

1992 · Imagitec Design · Action · Adventure
Gadget Twins
Sega console exclusive
Late one night, the malevolent Thump enters the Gadget Kingdom's castle and steals the Gadget King's gem. The king wakes up the next morning to find that his gem was stolen. The king then summons Bop and Bump to reclaim his stolen possession from Thump.
- Released
- 1992
- Platforms
- Sega GenesisWindows
- Genres
- ActionAdventureShooter
- Developers
- Imagitec Design
- Publishers
- GameTek
- Modes
- Co-opSingle-player
- Perspective
- Side view
- Themes
- Action
- Country
- England
- Languages
- English
- Time to beat
- 1hmain story2hcompletionist
About
Gadget Twins is a video game developed by Imagitec Design for the Sega Genesis and published by GameTek in 1992. Gadget Twins is a horizontal side scroller action game that supports both single and two-player gameplay.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The plot of Gadget Twins focuses on a magic gem stolen from the king's throne room in Gadget Land. The king summons Bop and Bump, the Gadget Twins, to recover the gem. The characters are red and blue airplanes. In single player mode, the player controls Bop, and Bump is controlled by the second player when in two player mode. Two player mode allows players to attack each other and steal the other player's weapons and coins.
Gameplay consists of flying the player characters through horizontal side scrolling air or water levels, with 6 levels in total. Defeating enemies earns coins, which can be used to purchase additional weapons. The player's plane starts with an extendable boxing glove that can punch in four directions around the player character. Up to 10 different weapons can be purchased but only 4 can be equipped at a single time, allowing the player to optimize across each level.
Development
Gadget Twins was developed by Imagitec Design and released by GameTek for the Sega Genesis in 1992. Video game composer Barry Leitch wrote the game's music. An Amiga version of the game was developed but never released.
Reception
Reviews of Gadget Twins were mixed. Mega Play stated the game "[held] its own", calling it both "cute" and "comical". Mega Drive Advanced Gaming was quite critical, ranking the entire game as a "downer". Mega found the game different from the offerings of the time, calling it a "pleasant and whimsical change from blasting the hell out of a bunch of ugly aliens".
The gameplay itself was likened to that of Super Mario Bros or Sonic the Hedgehog and was praised for the smoothness of its animation and "cartoony" graphics.
Releases by platformdates and regions as published
Title IDsone per regional release, with its latest update
Box artone per regional release we hold art for
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Collections1 collection
Platform libraries
- Sega Genesis gamesLicensed games
Description adapted from its source, CC BY-SA 4.0.

