Ludography
Gensō Suikogaiden cover

2000 · Konami · Adventure · Visual novel

Gensō Suikogaiden

PlayStation exclusive

This is the first volume of the side-story to Konami's RPG series Suikoden.

Also known as
Genso Suikogaiden Volume 1: Swordsman of Harmonia · Gensō Suikogaiden: Harumonia no Kenshi · Gensou Suiko Gaiden Vol. 1: Harmonia no Kenshi · 幻想水滸外伝: ハルモニアの剣士 · Genso Suikogaiden Vol. 1 · Genso Suiko Gaiden: Vol.1 - Harumonia no Kenshi · Genso Suiko Gaiden: Vol.1 - Harmonia no Kenshi · 幻想水滸外伝Vol.1 ~ハルモニアの剣士~
Released
21 September 2000
Platforms
PlayStation
Genres
AdventureVisual novel
Developers
Konami
Publishers
Konami
Modes
Single-player
Themes
Fantasy
Country
Japan
Age ratings
CERO C
Languages
Japanese
Composers
Miki Higashino

About

Gensō Suikogaiden (Japanese: 幻想水滸外伝) is a two volume series of spin-offs from the Suikoden series of role-playing video games. Suikogaiden Volume 1: Swordsman of Harmonia (幻想水滸外伝Vol.1 ハルモニアの剣士, Gensō Suikogaiden Vol.1 Harumonia no Kenshi) was released in the autumn of 1999; Volume 2: Duel at Crystal Valley (幻想水滸外伝Vol.2 クリスタルバレーの決闘, Gensō Suikogaiden Vol.2 Kurisutaru Barē no Kettō) was released in the spring of 2001. Both volumes are visual novels, rather than role-playing games the other Suikodens are known for. The games were only released in Japan and never officially translated into other languages.

The events of the game intersect with those of Suikoden II, but are more of a side story, hence the name gaiden.

›Story

The game begins mid-journey with Nash Latkje, a Harmonian agent searching for information on True Runes, escorting Sierra Mikain to Muse. As of the beginning of the game, they are about two days distance away from the city itself. Though unhappy with Sierra's self-centred behaviour and disliking having any company at all, believing the work of a spy to be lonely and alone by nature, Nash has little choice but to take Sierra as Sierra is Nash's only lead as to the nature/presence of True Runes, Nash's assignment from the Harmonian Southern Frontier Defense Force.

Along the way, Nash and Sierra meet a Kobold family. The Kobold children fight over a wooden figurine, and it falls in front of Sierra. Sierra demands that Nash throw it back quickly; he does so. The Kobold family thanks the two and drive away.

Media

The articlegameplay, story, development, reception

Development

The Suikogaiden games were made by a separate development group at Konami. After Duel at Crystal Valley was completed, the Suikoden III team and the Suikogaiden team merged and began work on both Suikoden IV and Suikoden V.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation21 September 2000Japan

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStationSLPM-86637Japan—
SLPM-86883Japan—
SLPM-87261Japan—

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.