
- 76/100
- Players195 ratings
- 77/100
- Critics7 reviews
More scores
- Metacritic20 critic reviews
- 77/100
- Metacritic usersuser score
- 72/100
- GameFAQsJust Right
- 3.65/5
- Player reviews
- 83% positive13,100 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$14.99
Where to get it

2022 · Tango Gameworks · Action-adventure · Adventure
Ghostwire: Tokyo
Timed PlayStation exclusive
After strange disappearances hit Tokyo's population, it's up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.
- Released
- 25 March 2022
- Platforms
- PlayStation 5WindowsXbox Series X/S
- Genres
- Action-adventureAdventure
- Developers
- Tango Gameworks
- Publishers
- Bethesda Softworks
- Modes
- Single-player
- Perspective
- First person
- Themes
- ActionFantasyHorrorMystery
- Engine
- Unreal Engine 4
- Country
- Japan
- Age ratings
- CLASS_IND 14GRAC 15+ESRB TACB MUSK 16PEGI 12CERO C
- Languages
- Arabic, Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Russian and 2 more
- Time to beat
- 22hmain story27hwith extras72hcompletionist
About
Ghostwire: Tokyo is a 2022 horror action-adventure game developed by Tango Gameworks and published by Bethesda Softworks. The game is directed by Kenji Kimura, who also co-wrote the narrative with Syoji Ishimine and Seiji Ebihara. The story is set in a fictionalized interpretation of Tokyo, Japan that has been overrun by supernatural entities unleashed on the city by an occultist. The player character, a boy named Akito who was fatally injured in a car crash, is found and possessed by a spirit who imbues him with several abilities, allowing him to fight against the specters, investigate the disappearances of Tokyo's population, and save his family.
The game is played from a first-person perspective, with the player primarily navigating through a set of linear, narrative-driven environments around Tokyo in a mission-based structure. The player has access to several elemental abilities as a result of Akito's spiritual possession, granting him combat-based skills that are able to be utilized offensively against the specter-based standard enemies and larger boss encounters, as well as melee attacks and a physical parry that are likewise able to be upgraded in a skill tree by generating enough experience from combat. The game additionally boasts several side-missions off the main story path that reward the player with various collectibles and items that can augment Akito's abilities while providing further context on the game's world and characters.
›Story
Tokyo is overrun by deadly supernatural forces, perpetrated by a dangerous occultist, causing Tokyo's population to vanish in an instant.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Ghostwire: Tokyo is an open world action-adventure game played from a first-person perspective. The player can use various psychic and paranormal abilities to defeat the ghosts and spirits haunting Tokyo. Combat director Shinichiro Hara described the combat as "karate meets magic", as the player character utilizes hand movements inspired by kuji-kiri hand gestures to cast spells. When an enemy loses most of their health, its core is exposed and the player can use takedown moves to destroy it. By defeating these spirits and collecting Yokai, the character will collect spirit points and resources used to upgrade their abilities.
Story
The game begins with a spirit (Kazuhiko Inoue / Stephen Oyoung) flying over the scene of a traffic collision. The spirit is looking for a body to possess and decides on a boy named Akito Izuki (Kensuke Nishi / Cory Yee) who was rendered unconscious from the accident. Akito wakes up, still in control of his body except for his right hand, which is under control of the spirit. Soon after, a terrifying fog rolls in, turning anyone caught in it into a spirit, but Akito is spared thanks to the spirit possessing him.
A man in a Hannya mask (known only as Hannya (Shunsuke Sakuya / Feodor Chin) appears on the digital signs near the area and uses a spell to summon evil entities, known as visitors, sealing the disembodied spirits of the civilians away in cages all across Shibuya. Akito is told by the spirit he needs to hunt Hannya down to stop him, but Akito convinces the spirit to let him go check on his sister, Mari Izuki (Asami Seto / Anne Yatco), who is in a coma at the local hospital.
Development
In June 2019, during Bethesda Softworks's press conference at E3 2019, Shinji Mikami and creative director Ikumi Nakamura announced Ghostwire: Tokyo, an action-adventure game with horror elements. Nakamura later resigned from Tango Gameworks in September 2019, leaving the studio after nine years. Unlike The Evil Within series of video games, Ghostwire is primarily an action-adventure game instead of a survival horror game, though the game still retains some horror themes and elements. Shinichirō Hara, who worked on the combat of 2016's Doom, joined Tango to help the team craft the game's action-oriented combat.
According to him, the game's combat, which was largely inspired by kuji-kiri and martial arts, enabled the team to "put a lot more movement and personality into the player action as the player's hands are organic extensions of the character". The game uses Unreal Engine 4.
Reception
Ghostwire: Tokyo received "generally favorable" reviews from critics, according to review aggregator Metacritic. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 67% of critics. In Japan, four critics from Famitsu gave the game a total score of 37 out of 40, with one critic awarding the game a perfect 10.
Reviewers linked the lack of polish and antiquated nature of the game's action elements to a "different era of action game design", while others, though reviewing the title positively, acknowledged the narrow target audience due to said elements.
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Deathloop + Ghostwire: Tokyo Bundle
- Derivative works
- Ghostwire: Tokyo - Prelude
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Collections4 collections
Platform libraries
Years
- Games released in 2022List › January-March
- Games released in 2022List › January-March
- Games released in 2022List › January-March
- Games released in 2023List › April–June
Description adapted from its source, CC BY-SA 4.0.
