Ludography
GodFinger cover

2010 · Zynga · God game · Simulation

GodFinger

Build a planet of followers in this strategy builder. Using your great "wonders" you convince followers to do your bidding and put them to work earning you gold and XP.

Released
17 June 2010
Platforms
iOS
Genres
God gameSimulationStrategy
Developers
Zynga
Publishers
ngmoco
Perspective
Side view
Country
United States

About

GodFinger was a god game developed by Wonderland Software and published by ngmoco for iOS. It is no longer available for download on the iPhone, iPod Touch and the iPad on the App Store or iTunes. Although a free app, customers are able to buy in-app purchases.

A trailer was released alongside the launch of GodFinger on June 7, 2010.

Keywords

  • evolution
  • management
  • undead
  • terraforming
  • gods
  • skeletons
  • resource gathering
  • mana
  • world building
  • god complex

Media

GodFinger screenshot 1

The articlegameplay, story, development, reception

Gameplay

In GodFinger, players assume the role of God. The player starts off at level 1, in control of their own planet. The aim of the game is to expand this planet, earn money, and buy decorations, earn followers (people) and buildings and gain experience to level up. Players are in control of followers that live on their planet.

Players gain more followers as they level up or from building certain buildings. More buildings and shrines become available as the player levels up. Players are also in control of other powers such as terraforming the planet, rain, floods, lightning, sun, and fire. These powers are gained and upgraded as the player levels up.

Legacy

At first, reviews were mixed and fans were disappointed that the new game differed from the original. On June 17, 2017, in celebration of the 7th anniversary of the first title, JiggeryPokery brought back the classic GodFinger with the update 2.0.1. Players are again able to experience 2010's GodFinger All Stars by building a Time Portal, which unlocks once the player reaches level 10 and unlike any other construction in the game, the Time Portal can be built for free. Once built, the player can dive into the classic iPhone version of GodFinger immediately, and can switch back to the modern game at any time using the "Return2" button on the top-right side of the screen. Awe points are regularly purchasable through in-app purchases.

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS11 March 2010North America · Worldwide 17 June 2010

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Description adapted from its source, CC BY-SA 4.0.