Ludography
79/100
Players25 ratings
79/100
Critics2 reviews
More scores
Metacritic11 critic reviews
78/100
Metacritic usersuser score
73/100
GameFAQsTough-Unforgiving
3.42/5
Player reviews
92% positive2,724 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$19.99

Where to get it

Going Under cover

2020 · Beat 'em up · Dungeon crawl

Going Under

Going Under is a satirical dungeon crawler about exploring the cursed ruins of failed tech startups. As an unpaid intern in the dystopian city of Neo-Cascadia, you’ll wield office junk as weaponry as you make your way through the offbeat procedural dungeons beneath your company campus.

Also known as
Going Under.exe
Released
24 September 2020
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
Beat 'em upDungeon crawlFightingIndieRoguelike
Developers
—
Publishers
Team17
Modes
Single-player
Perspective
Third person
Themes
ActionComedy
Age ratings
GRAC 15+ESRB TPEGI 12CERO BACB MUSK 16
Languages
Chinese (Simplified)EnglishEnglish (UK)FrenchGermanItalianJapaneseRussianSpanish (Spain)
Time to beat
9.5hmain story26hcompletionist

About

Going Under is a 2020 roguelike video game developed by Aggro Crab and published by Team17. The game follows an unpaid intern as she travels beneath her workplace to explore the ruins of failed startups. Going Under was released for the PlayStation 4, Xbox One, Nintendo Switch and Microsoft Windows on September 24, 2020.

›Story

The Future is Wack

Failed businesses no longer just cease to exist--they sink beneath the earth, and their employees are cursed to wander the halls for eternity as monsters. It’s your duty to put these monsters out of their misery and repossess their assets--so that your boss can afford a new car, or something.

Horrible Bosses

And you thought your boss was a monster. At the bottom of the dungeons lurk the founders of the cursed startups, getting rich off of investments while their employees fight amongst themselves. Defeat them and return to the surface with their enchanted relics to empower the company you work for.

A World of Characters

Complete Tasks for your co-workers to gain Clout with them and unlock their unique bonuses. Learn more about Neo-Cascadia, the origins of Fizzle, and how the drone shipping empire known as Cubicle came to dominate the city. Can you save your company and yourself from going under for good?

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The player takes the role of Jackie, an intern for Fizzle, who tries to clear dungeons in order to find relics held by failed startups. Jackie can get help from the shopkeepers found in each dungeon. They can also find the Hauntrepreneur, who will give skills and items in exchange for a "curse" being applied for the next few rooms. The game features three "startups" to explore: Joblin, Winkydink, and Styxcoin.

Each of the dungeons is randomly generated, with rooms and enemies in different places every time. The player can find items around each room to use as weapons. Each weapon has a light attack and a heavy attack, and can be thrown. After a certain number of hits, the weapon will break.

Story

Jacqueline "Jackie" Fiasco, a resident of Neo-Cascadia, joins Fizzle Beverages, a company recently acquired by Cubicle, a tech giant. She meets with her boss, Marv, to discuss her job. While explaining the internship to her, Marv spots a monster wandering around the office and tells Jackie to defeat it. After Jackie kills the monster, Marv reveals that the Fizzle office is built on top of failed startups filled with monsters. Jackie is tasked with going into three failed companies in order clear out monsters and to find relics that the founders of the startups hold.

After completing three dungeons, a secret portal is unlocked. Jackie travels down through floors, fighting monsters from previously completed dungeons. Once she reaches the bottom, she finds Marv trying to use the relics. Marv tells Jackie that he was trying to harness the relics' power to increase productivity.

Development

Going Under received multiple post launch updates, including one that added jiggle physics to various weapons to the game. The Working from Home update included new weapons, outfits, locations and a hard mode with remixed dungeons. An additional dungeon was intended for a future update, but it was cancelled due to the poor sales of the base game. A physical release for Nintendo Switch and PlayStation 4 was produced by Limited Run Games.

Reception

In a positive review for Nintendo World Report, Jordan Rudek praised the workplace setting of the title, writing that "The story and world of Going Under provide a compelling backdrop for what is essentially a roguelite dungeon-crawler." Rudek also liked the accessibility settings offered to the player, "A variety of accessibility options, such as increased health and longer invincibility after getting hit, can help less experienced applicants, too."

Nintendo Life's Henry Stockdale enjoyed the game's satire of corporate culture, "At the heart of any satire is a political message, and behind this colourful visual presentation, Going Under communicates its own message with consistency." Stockdale also thought the combat had a good amount of depth to it, "It's easy to learn and by mixing together skills and apps... helped by a good variety of enemies so it never feels repetitive." He criticized the humor of the game, feeling that its reliance on meme culture already made it dated.

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
Xbox One24 September 2020Worldwide
PlayStation 424 September 2020Worldwide
Windows24 September 2020Worldwide
Nintendo Switch24 September 2020Worldwide

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
Nintendo Switch01004D501113C000—v4
PlayStation 4CUSA19050Europe01.03
CUSA19106North America01.03

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Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.