Ludography
81/100
Players7 ratings
85/100
Critics3 reviews
GrimGrimoire cover

2007 · Vanillaware · Real-time strategy · Role-playing

GrimGrimoire

PlayStation exclusive

GrimGrimoire allows players to take on the role of Lillet Blan, a young magician who is admitted to a prestigious and mystical magic school; however, on the fifth day of school, everyone mysteriously vanishes. Lillet awakens the next day to discover she is once again living out the first day of school; but her memories from the previous days are intact, giving her the opportunity to solve the mystery behind the disappearances and prevent the tragedy from occurring.

Released
12 April 2007
Platforms
PlayStation 2PlayStation 3PlayStation 4
Genres
Real-time strategyRole-playingStrategyVideo game with LGBT character
Developers
Vanillaware
Publishers
Koei
Modes
Single-player
Perspective
Side view
Themes
Fantasy
Country
Japan
Age ratings
ESRB E10+CERO A
Time to beat
15hwith extras
Composers
Hitoshi Sakimoto

About

GrimGrimoire is a 2007 real-time strategy video game developed by Vanillaware and published by Nippon Ichi Software (Japan, North America) and Koei (Europe) for the PlayStation 2. A remaster, GrimGrimoire OnceMore was released in Japan on PlayStation 4 and Nintendo Switch in 2022 and worldwide, along with a PlayStation 5 version, in 2023. The story follows Lillet Blan, a trainee witch who is sent into a repeating cycle of five days after her school is attacked by an evil wizard seeking the hidden Philosopher's Stone. The player commands units called familiars, each having strengths and weaknesses against the other, with the goal of either destroying the opponent's bases or surviving waves of enemies.

GrimGrimoire was born from Vanillaware staff wanting to create their version of StarCraft, beginning development after completion of their first title Odin Sphere. Due to various factors, GrimGrimoire was released before Odin Sphere, becoming the company's Japanese debut while also draining its funds. Writer and director George Kamitani based the setting on Atelier Marie: The Alchemist of Salburg and the Harry Potter series. The music was composed by a team from Basiscape led by company founder Hitoshi Sakimoto. The remaster included expanded gameplay, enhanced graphics, and a new voice cast.

›Story

Lillet Blan arrives at the Tower of Silver Star to begin her schooling. During her first five days, she meets her teachers and fellow students. On her fifth evening, Lillet wakes to find the Tower under attack from Calvaros's released spirit, who has killed the other teachers and is seeking the Philosopher's Stone. Before he can kill her, the clock strikes midnight and she is sent back to the beginning of her first day at the Tower. During the next three loops of time, Lillet learns more about the Tower's inhabitants and her own situation.

Keywords

  • anime
  • wizards
  • time travel
  • magic
  • summoning support
  • ps2
  • pets
  • mythology
  • female protagonist
  • witches
  • fairy
  • alchemy

Media

The articlegameplay, story, development, reception

Gameplay

GrimGrimoire is a two-dimensional (2D) side-scrolling real-time strategy (RTS) video game; players take the role of trainee witch Lillet Blan, who completes both story missions and optional challenge levels. Each main level is bookended by story cutscenes, with the scenario taking place over a repeating five-day period. During the RTS segments, the player takes the role of Lillet Blan, who directs the action while the multi-floored battle area is shown from a side-scrolling perspective. All actions take place in real time, though gameplay can be paused for the player to issue commands.

The environment and enemy movements beyond where the player has explored are obscured by a fog of war. There are three difficulty settings: "Sweet", "Easy" and "Normal".

Story

The action of GrimGrimoire takes place entirely within the Tower of Silver Star, a magic school with ancient roots, over a repeating cycle of five days. In the game's backstory, the Archmage Calvaros cooperated with fellow wizards Gammel Dore and Lujie Piche to create the Philosopher's Stone, a powerful magical object. Calvaros attempted to use its power for himself, and was killed by Gammel and Lujie; Lujie in turn attempted to use it, and after being killed becomes a hostile ghost within the Tower.

The main protagonist is Lillet Blan, a talented witch-in-training from a rural area. She is taught by Gammel; the demon Advocat; the half-lion alchemist Chartruese; and the necromancer Opalnaria. Lillet's fellow students are the casual and flirtatious Bartido; the upright Hiram; and Margarita, who hails from an area that hunts witches. She also grows close to Amoretta, a homunculus created by Chartruese from an angel's soul.

Development

Vanillaware was established by George Kamitani along with a small group to develop Odin Sphere, a successor to Kamitani's 1996 video game Princess Crown. While development on Odin Sphere was ongoing, Nippon Ichi Software heard that the Princess Crown team had formed their own studio. Interested in working with them, the then-president of Nippon Ichi Software, Sohei Niikawa, contacted Vanillaware. Niikawa later said he "fell in love" with Kamitani's artwork, prompting the initial inquiries.

This was part of a transition within Nippon Ichi Software of being willing to work with external studios while acting as publisher, as their earlier policy had focused exclusively on in-house development. In a press release, the game was described as a co-production between Vanillaware and Nippon Ichi Software.

Reception

In Japan, GrimGrimoire debuted in second place during its week of release behind Apollo Justice: Ace Attorney, selling over 17,000 units. By the end of the year, it had sold over 26,600 units. Ultimately, GrimGrimoire was a commercial disappointment. The Nintendo Switch version of GrimGrimoire OnceMore was the twenty-fourth bestselling retail game during its first week of release in Japan, with 3,524 physical copies being sold.

GrimGrimoire was well received by the gaming press. It received an average rating of 78% on GameRankings based on 41 critic reviews. On Metacritic, the game garnered a score of 79/100 based on 39 reviews, indicating "generally favorable reviews". The reviewers for Famitsu gave a lot of praise to the game's aesthetics and style, but one writer found the gameplay too challenging at times.

Legacy

Kamitani said that GrimGrimoire was the only project he ever designed with the intent of creating a sequel, and despite wishes to do so, Nippon Ichi Software did not put in any requests. Based on this, Kamitani has since made sure to write stories that would stand on their own. Vanillaware later returned to their concept plans for GrimGrimoire when developing the 2019 science fiction-themed game 13 Sentinels: Aegis Rim.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 212 April 2007Japan · North America 26 June 2007 · Europe 28 September 2007
PlayStation 34 October 2011North America · Japan 17 December 2014

Editions and related releases

Derivative works
GrimGrimoire OnceMore
Remastered as
GrimGrimoire OnceMore
Built on it
GrimGrimoire OnceMore

Games like this

Collections4 collections

Description adapted from its source, CC BY-SA 4.0.