Ludography
51/100
Players8 ratings
Gyromite cover

1985 · Nintendo R&D1 · Platformer · Puzzle

Gyromite

Nintendo exclusive

Gyromite is a video game released in 1985 for the Nintendo Entertainment System, designed for use with the Robotic Operating Buddy (R.O.B.). Gyromite is one of two games in Nintendo's Robot Series, the other being Stack-Up

Released
13 August 1985
Platforms
NES
Genres
PlatformerPuzzleStrategy
Developers
Nintendo R&D1Iwasaki Giken Kogyo
Publishers
Nintendo
Modes
Co-opLocal multiplayerMultiplayerSingle-player
Perspective
Side view
Themes
ActionFantasyScience fiction
Copies sold
1.3 million

About

R.O.B. (Robotic Operating Buddy) is a toy robot accessory for the Nintendo Entertainment System (NES). He was key to the NES's launch in October 1985, as a redesign of the Family Computer Robot which had been launched in July 1985 in Japan for Famicom and was available as part of the Deluxe Set until 1988. During its short lifespan, only two games in the Robot Series were released: Gyromite and Stack-Up.

Following the North American video game crash of 1983, Nintendo courted a fearful retail market by rebranding its Japanese Famicom video game console as the Nintendo Entertainment System—a new platform focused on R.O.B. to further reclassify the system as a uniquely sophisticated toy experience instead of simply as a video game console. Computer Entertainer called R.O.B. "the world's only interactive robot".

›Story

Professor Hector and his assistant, Professor Vector, navigate side-scrolling platform levels with the help of their creation, R.O.B. Their lives are threatened by dynamite and hungry little bird-like creatures called Smicks, and Professor Hector's sleep-walking tendencies get him in trouble as well.

Keywords

  • robots
  • classic
  • launch titles
  • toy compatibility
  • peripherals
  • buddy system
  • power glove support
  • box art - pixel art
  • nes launch titles - north america

Media

The articlegameplay, story, development, reception

Development

The new Nintendo of America subsidiary, having already successfully bet its own launch upon its conversion of its failed Radar Scope (1980) arcade game cabinets into the successful new Donkey Kong (1981) arcade game, wanted to debut in the home video game console market using the Japanese parent company's successful Famicom system. But the entire American video game industry, which had been devastated by the video game crash of 1983, first needed a relaunch.

Following the crash, many retailers had lost confidence in the Atari-led video game market even while the toy market was strong. With a high volume of low quality products and dead-inventory shovelware, some retailers and industry critics considered video gaming to be a passing fad altogether. Therefore, Nintendo spent much of 1984 re-conceiving its Family Computer (Famicom) platform from Japan to be portrayed in America not as a traditional video game console, but as a new kind of sophisticated entertainment experience.

Reception

In January 1986, an independent research firm commissioned by Nintendo delivered a survey of 200 NES owners, showing that the most popular given reason for buying an NES was because children wanted the robot—followed by good graphics, variety of games, and the uniqueness and newness of the NES package. B. as a "Trojan Horse" after the video game crash of 1983 was placed fifth in GameSpy's twenty-five smartest moves in gaming history. Yahoo!

B. as one of the craziest video game controllers and lamented that the peripheral only worked with two games.

Releases by platformdates and regions as published

PlatformReleasedRegions
NES13 August 1985Japan · North America 18 October 1985 · Europe 1 September 1986

Games like this

Collections3 collections

Description adapted from its source, CC BY-SA 4.0.