
- 82/100
- Players11 ratings
- 74/100
- Critics6 reviews
More scores
- Metacriticcritics
- 69/100
- Metacritic usersuser score
- 76/100
- GameFAQsEasy-Just Right
- 4.13/5
- Player reviews
- 87% positive3,531 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- US$49.99
Where to get it

2017 · Bundle / compilation · CyberConnect2 · Role-playing · Adventure
.hack//G.U. Last Recode
Timed PlayStation exclusiveBundle / compilation
A remastered collection of the .hack//G.U. series with Improved graphics, systems, and game elements. This collection has an additional 4th volume continuing the story 16 months after the end of the 3rd game.
- Released
- 3 November 2017
- Platforms
- Nintendo SwitchPlayStation 4Windows
- Genres
- Role-playingAdventure
- Developers
- CyberConnect2
- Publishers
- Bandai Namco Entertainment AmericaBandai Namco EntertainmentBandai Namco Entertainment Europe
- Modes
- Single-player
- Perspective
- Third person
- Themes
- ActionFantasyScience fiction
- Age ratings
- GRAC 12+ESRB TPEGI 12CERO BACB M
- Languages
- Chinese (Traditional), English, French, German, Japanese
- Time to beat
- 52hmain story128hcompletionist
About
U. is a series of single-player action role-playing games for the PlayStation 2, developed by CyberConnect2 and published by Bandai Namco Entertainment between 2006 and 2007. U. Vol.
U. Vol. U. Vol.
›Story
".hack//G.U. begins after the events of the original .hack series with players assuming the role of Haseo as he tracks down a powerful Player Killer named Tri-Edge who killed his friend’s in-game avatar Shino, and put her in a coma in real life."
Players say
Media
The articlegameplay, story, development, reception
Gameplay
U. simulates a massively multiplayer online role-playing game (MMORPG); players assume the role of a participant in a fictional game called The World. While in The World, the player controls the on-screen player character, Haseo, from a third-person perspective (with optional first-person mode). The player may control the camera using the game controller's right analog stick.
Within the fictional game, players explore monster-infested fields and dungeons as well as "Root Towns" that are free of combat. They also can "log-off" from the game and return to a computer desktop interface which includes in-game e-mail, news, and message boards, as well as desktop and background music customization options. In Reminisce, an optional card game called "Crimson VS" becomes available. The player may save the game to a memory card both from the desktop and within The World at a Save Shop.
Story
.hack//G.U. takes place in an alternate version of Earth in the year 2017. As depicted in the first .hack game series, the "2nd Network Crisis" was an incident that occurred seven years ago in which many computer systems across Japan malfunctioned. Through the efforts of those games' hero, Kite, the incident resulted in the birth of Aura, the ultimate artificial intelligence (AI), capable of making decisions for itself. Under the guidance of Aura, The World, the most popular MMORPG at the time, flourishes and the events of .hack//Legend of the Twilight occur during this four-year period.
In late 2014, Aura disappears, resulting in the slow decay of The World and the Internet as a whole. U." and tasks them with remedying the problem. They come up with the "Restore Aura (RA) Plan", in which they attempt to retrieve the fragments of Morganna—an AI that served as Aura's "mother"—and seal them into player characters (PCs) of The World.
Development
U. hack series' production cycle, with CyberConnect2's president Hiroshi Matsuyama as director. ". hack series that new players could still enjoy.
hack series. U. comprises three games instead of four. The first game's release date was delayed in order to coincide with the start of its manga adaptation and anime companion series.
Reception
The series has received a lukewarm reception, but positive sales figures. U. series. Last Recode sold 300,000 copies worldwide.
hack series, succeeding in some respects and failing in others. U. goes to great lengths to preserve the illusion of playing an online game, through in-game message boards and news reports, and Gann found that these elements gave more depth to the future world he was experiencing. He found fault in the formulaic progression between dungeons, checking email to find the next dungeon, but the battle mechanics were a marked improvement over the original series.
Releases by platformdates and regions as published
Editions and related releases
- Includes
- .Hack//G.U. Vol. 4: Reconnection
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Collections4 collections
Platform libraries
Years
- Games released in 2017List › October–December
- Games released in 2022List › January-March
Description adapted from its source, CC BY-SA 4.0.
