
- 69/100
- Players13 ratings
- 80/100
- Critics1 review
More scores
- Metacritic8 critic reviews
- 68/100
- Metacritic usersuser score
- 75/100
- Player reviews
- 94% positive895 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$8.99
Where to get it

2021 · Bubblebird Studio · Adventure · Indie
Haven Park
Nintendo console exclusive
Be Flint, who is doing his best to keep his grandma's park up and running and make it a place for the campers to enjoy. Learn the camper's wishes and build whatever their hearts desire to attract even more quirky characters and look forward to whimsical conversations and quests.
- Released
- 5 August 2021
- Platforms
- LinuxNintendo SwitchWindowsmacOS
- Genres
- AdventureIndiePlatformerPuzzleRole-playing
- Developers
- Bubblebird Studio
- Publishers
- Mooneye Studios
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Open world
- Country
- Switzerland
- Age ratings
- GRAC ALLESRB EPEGI 3USK 0CLASS_IND L
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Spain)
- Time to beat
- 3hmain story6hwith extras5hcompletionist
About
Haven Park is an adventure game developed by Bubblebird Studio and published by Mooneye Studios in 2021 for Windows, macOS, Linux, and Nintendo Switch. Players maintain and explore a nature park by collecting items and building structures to attract visitors. The game was the first released by Swiss developer Fabien Weibel, and the first game released under the publisher's Mooneye Indies series to support smaller developers. Upon release, Haven Park received average reviews, with critics praising the presentation and tone of the game and its encouragement of player exploration, whilst critiquing the gameplay mechanics and puzzle design.
›Story
"I'm getting older, my dear, and I'm not able to take care of the park any longer... Will you help me bring the life back into this place?"
Be Flint, who is doing his very best to keep his grandma's park up and running and make it a place for the campers to enjoy. Learn the camper's wishes and build whatever their hearts desire to attract even more quirky characters and look forward to whimsical conversations and quests.
Get to know the campers and and learn more about the old stories surrounding the forest. Did someone mention a lost treasure?
Haven Park is a place to relax, to enjoy and to make your own!
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The player plays as Flint, a small bird who has been tasked by their grandmother to operate campsites across the island of Haven Park. To maintain the park, the player completes various tasks monitored by a Notebook, including repairing broken objects and locating items or completing errands for the park's inhabitants. To complete these tasks, players explore the island to collect resources. The player accumulates experience points when completing quests and collecting supplies, and is able to use the points to level up, which unlocks new skills, allowing them to find, carry and sell more resources.
In every campsite is a workshop, where the player can use collected resources to construct items and buildings that provide decorations and amenities, such as tents, firepits, and barbecues. Once the player creates a camp fire, more campers will appear and request certain amenities in the campsite. Certain skills unlock the ability to construct certain amenities, including a marketplace, which enables the player to buy and sell certain resources.
Development
Haven Park was created by Luxembourg-based independent developer Fabien Weibel. The game was the first game released by Weibel, who entered game development following an education and career in art and animation in Lyon. Weibel was inspired by the games A Short Hike and Animal Crossing, aiming to similarly create a slow-paced, "small exploration game". He pursued a low poly art direction to "keep things simple" and set a realistic standard for the game as a solo developer, creating the assets in Blender and exporting them to Unity. Prior to the game's planned release date, Weibel was contacted by Mooneye Studios to secure a partnership to publish the game, who released the game as the first of a series titled Mooneye Indies, intended to assist "small, independent teams" to publish a "narrative or wholesome game".
Reception
Haven Park received "mixed or average" reviews, according to review aggregator Metacritic, with many critics assessing the game's merits in comparison to the 2019 independent game A Short Hike and the Animal Crossing series.
Many reviewers praised the game's setting and visual presentation. PC Gamer found the game to be "completely gorgeous" due to the variety in its environments, and its tone as "sweet and wholesome". Gamezebo described the game's presentation as "charming" and highlighted its world as "full of life" and featuring "lush landscapes".
Releases by platformdates and regions as published
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
