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72/100
Players66 ratings
88/100
Critics4 reviews

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Heavenly Sword cover

2007 · Ninja Theory · Action-adventure · Adventure

Heavenly Sword

PlayStation exclusive

Developed by Ninja Theory, Heavenly Sword is a visually stunning martial arts drama set in a mythical time and place in the Far East.

Also known as
Heavenly Sword™ Demo · Démo d’Heavenly Sword™ · Demo de Heavenly Sword™ · Demo di Heavenly Sword™ · Demonstração do Heavenly Sword™ · Heavenly Sword™ 데모 · Heavenly Sword™ 體驗版 · Heavenly Sword™ 体验版 · Heavenly Sword™ -pelidemo
Released
12 September 2007
Platforms
PlayStation 3
Genres
Action-adventureAdventureBeat 'em up
Developers
Ninja Theory
Publishers
Sony Interactive Entertainment
Modes
Single-player
Perspective
Third person
Themes
ActionFantasy
Engine
Havok
Country
United Kingdom
Age ratings
CERO CCLASS_IND 16ESRB TPEGI 16
Languages
EnglishFrenchGermanSpanishItalianDutchPortugueseSwedishNorwegianDanishFinnish
Time to beat
5hwith extras
Composers
Nitin Sawhney

About

Heavenly Sword is a 2007 action-adventure game developed by British company Ninja Theory and published by Sony Computer Entertainment for the PlayStation 3. The game revolves around player-character Nariko and her eponymous sword, battling against the forces of a tyrant warlord who seeks to destroy her clan.

Heavenly Sword received a mainly positive reception and sold over a million copies; it was praised for its graphics and combat system, while criticism stemmed from the short length of the game and lack of online capabilities.

›Story

A dramatic tale of revenge sees Nariko, a fiery red-haired heroine embark on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword which once belonged to a powerful deity and can never be wielded by a mortal without it draining their life-force, killing them within hours. When the invading king destroys the warrior clan that guards the Heavenly Sword, the clan leader's daughter, Nariko, takes up the sword in a desperate fight for survival.

Keywords

  • bloody
  • death
  • female protagonist
  • multiple protagonists
  • dark humor
  • easter egg
  • level selection
  • no jumping
  • boss fight
  • explosion
  • game critics awards
  • platform exclusive

Media

The articlegameplay, story, development, reception

Gameplay

The game is an action-adventure title with heavy elements of hack and slash gameplay. The gameplay of the game resembles a martial arts title focused on melee combat while featuring opportunities for ranged attacks. The main character, Nariko, uses a weapon called the "Heavenly Sword" which changes into one of three forms depending on what attack stance the player uses as part of a unique fighting style. Speed Stance provides an even balance between damage and attack speed, where the sword takes the form of two separate blades.

Range Stance allows fast, long-range, but weaker attacks, with the sword taking the form of two blades chained together. Power Stance is the most powerful, but slowest style, where attacks are made with the sword in the shape of one large, two-handed blade.

Story

The game's story and mythos revolves around the titular Heavenly Sword, a blade said to have been wielded by an unnamed Heavenly deity against a demonic warlord called the Raven Lord. After the battle was won and the Raven Lord defeated, the sword was left in the mortal world, becoming the center of wars over its power. The fighting made the sword lust after the life of its users, eventually killing them after a short time. A warrior tribe finally took charge of the sword, ending the wars and pledging to keep it safe and unused for the world's own good. Among the tribe, a legend said that the sword's original wielder would be reborn in the year of the "fire-horse", and that this figure would unite the world's scattered tribes and lead the world to peace.

The game's narrator and main protagonist is Nariko (Anna Torv), a headstrong red-headed woman who was born in the year of the prophesied divine warrior: because she was a woman, her clan saw her as a mockery of the prophecy and a portent of doom. The game's main antagonist is King Bohan (Andy Serkis), a tyrannical ruler who is determined to bring the world's tribes to heel and pave the way for a new golden age. Nariko is trained as a warrior by her father, Master Shen (Ewan Stewart), who both cares for her as a child and has difficulty coping with her role in the clan's seeming undoing and the death of his wife. Nariko's only friend is Kai (Lydia Baksh), a wild and erratic young girl who is the last member of a clan destroyed by the armies of Bohan. Among Bohan's servants are his general, Flying Fox (Steven Berkoff): his serpentine mistress Whiptail (Race Davies): and Roach (Richard Ridings), Bohan's son, of whom the king is so ashamed because of Roach's obese appearance that he will not even acknowledge Roach as his own.

Development

Heavenly Sword began development in 2002 at Ninja Theory. After establishing early concept, a CGI trailer was produced which helped guide future development, described by the team as an iterative process where many other things changed around the central concept. The team began production without a specific console in mind, tailoring gameplay elements to the PlayStation 3 when the game was picked up by Sony as an exclusive for their upcoming platform. SCEE Cambridge Studio worked with Ninja Theory for the game.

The game was developed using Havok Complete, a combination of Havok Physics and Havok Animation. Production began with the aim of telling a cinematic action adventure inspired by recent films including Crouching Tiger, Hidden Dragon and Hero, with a later fantasy influence inspired by the themes of The Lord of the Rings. Other influences included the game Ico (2001), the graphic novel La Tour, and the South Korean movie Musa. The game eventually developed a distinct visual and narrative identity while maintaining elements from these early inspirations.

Reception

Heavenly Sword sold over one million copies by May 2008. Tameem Antoniades stated in March 2010 that sales were approximately one-and-a-half million but that the developer did not break even.

It received "generally favorable reviews" according to video game review aggregator website Metacritic.

Awards

Releases by platformdates and regions as published

Releases by platform
PlatformReleasedRegions
PlayStation 312 September 2007North America · Europe 14 September 2007 · Australia 20 September 2007 · Japan 15 November 2007

Title IDsone per regional release, with its latest update

Title ids and disc serials by release
PlatformTitle IDRegionLatest update
PlayStation 3BCAS20016Asia01.10
BCES--00078/EUREurope—
BCES00078Europe01.10
BCES00078/BBFCEurope—
BCES00078/EEurope—
BCES00078/PEurope—
BCES00078/REVEurope—
BCES00123Europe—
NPEA90016Europe—
BCJS30016Japan—
NPJA90048Japan—
NPJA90049Japan—
BCKS10010Korea—
BCUS98132North America01.10
NPUA80103North America—
NPHA20003——

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Platform libraries

Licensing

Description adapted from its source, CC BY-SA 4.0.