Ludography
Herdy Gerdy cover

2002 · Core Design · Adventure · Puzzle

Herdy Gerdy

PlayStation exclusive

Gerdy, an apprentice herder, embarks on a quest to rescue his father from an evil spell. His journey takes him across an island of diverse territories, populated by an assortment of wild creatures, each of which form part of a complex inter-related food chain. To avenge his father's nemesis and restore goodness to the island, Gerdy must hone his herding skills and ultimately compete in a tournament to become Master Herder.

Released
22 February 2002
Platforms
PlayStation 2
Genres
AdventurePuzzleStrategy
Developers
Core Design
Publishers
Eidos Interactive
Themes
Action
Country
United Kingdom
Age ratings
ESRB E
Composers
Peter Connelly

About

Herdy Gerdy is an action-adventure platforming strategy puzzle video game for the PlayStation 2 console, released in 2002. It is developed by Core Design and published by Eidos Interactive. The game involves herding animals, navigating obstacles, and solving puzzles. The player has to collect a variety of herding tools, and there are alternate pathways to reach the end.

Keywords

  • action-adventure

The articlegameplay, story, development, reception

Gameplay

The game is best described as a virtual shepherd simulation, with some adventure and platform elements. The player must herd enough creatures into their pens to unlock areas and new levels. However, the various creatures have certain reactions and skills; some swim while some drown, for example. The levels themselves are difficult to negotiate, with pirate ships, winding caverns, and ruins blocking Gerdy's path.

The creatures are controlled by a complex but flawed artificial intelligence. They are prone to getting stuck, sometimes irretrievably, on objects in the environment owing to a lack of adequate collision detection.

Story

The game begins with young Gerdy awakening in his home on the morning he and his father are set to depart for the great herding tournament. Gerdy springs out of bed, agitated that he and his father have overslept. However, he finds his father unable to wake up.

Upon seeking the advice of the elder Yggdrasil, Gerdy learns that his father has been placed under a spell by the evil Sadorf. Sadorf knew Gerdy's father, Master Gedryn, was the only one who could defeat him at The Tournament. The winner of The Tournament is given an Acorn, which holds the source of all magic on the Island, something Sadorf wishes to have complete control of. Yggdrasil tasks Gerdy with taking his father's place in The Tournament.

Development

Herdy Gerdy underwent development for several platforms before its eventual PlayStation 2 release. In February 1998, German magazine Sega Magazin reported that Core Design was developing the game in connection with Sega's forthcoming console, later released as the Dreamcast. A 2002 retrospective in The Tufts Daily reported that development had originally begun for the Nintendo 64 before moving to the Dreamcast and subsequently the PlayStation 2.

Reception

Herdy Gerdy received mixed to positive reviews from critics. It has an aggregate score of 69.93% on GameRankings and 69/100 on Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 24 April 2002Worldwide

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Platform libraries

Description adapted from its source, CC BY-SA 4.0.