Ludography
60/100
Players3 ratings
70/100
Critics1 review
Player reviews
71% positive457 reviews
Runs on
Windows, Mac, Linux

Where to get it

Hero Academy cover

2012 · Robot Entertainment · Indie · Strategy

Hero Academy

Test your skills in this light-hearted battle between friends! Heroic teams have gathered to engage in friendly contests on the Academy playfields. Will your team emerge triumphant?

Released
11 January 2012
Platforms
AndroidLinuxWindowsiOSmacOS
Genres
IndieStrategyTurn-based tactics
Developers
Robot Entertainment
Publishers
Robot Entertainment
Modes
MultiplayerSingle-player
Themes
Historical
Country
United States
Languages
English, French, German, Japanese, Korean, Russian, Spanish (Spain)

About

Hero Academy was a two-player turn-based tactics video game created by the developer Robot Entertainment, known for their previous series Orcs Must Die!. The game was first released for the iPhone iOS platform on January 11, 2012, with ports later being released for the Microsoft Windows, OS X and Android platforms. In the game, players could take turns moving units on a board and attack enemy units with the objective of being the first to destroy the other player's crystal or eliminate all of the other player's units. The game received generally favorable reviews from critics.

The game also featured cross platform play across all installed platforms. A sequel to the game was launched in January 2018. Hero Academy and its sequel ceased operations on April 8, 2019 as one had been long defunct and its sequel had been operating at a financial loss for several months.

Players say

Media

Hero Academy screenshot 1

The articlegameplay, story, development, reception

Gameplay

The game is turn-based and focuses on strategy, which required players to carefully plan out each step of their turn. Each player had one or many crystals and the objective was to be the first player to either eliminate all of the other player's units or destroy the other player's crystal(s). Each turn granted players five moves in the game. Units were played from a hand which was replenished at the end of each round with random new units. In addition to units, a player's hand could also contain spells and healing potions as well as weapons and armor which could be equipped to units.

The game contained six factions known as Heroic Teams:

Development

Robot Entertainment announced Hero Academy for the iOS platform in November 2011. The company was founded by Tony Goodman and its first employees were predominantly taken from the recently bankrupt Ensemble Studios, a studio that had previously worked on strategy games including the Age of Empires series and Halo Wars. The company's first mobile game, Hero Academy, was released on January 11, 2012, with an adware version offered for free or an ad-free version available for purchase. At the time of the release, additional downloadable content was made available for purchase including extra avatars, heroic teams, and visual and animation style changes.

The purchasable content was primarily visual cosmetic changes and it did not offer better units or items to give a player an advantage. In addition to the cosmetic offerings, the Dark Elves faction included a new set of skills which Ars Technica writer Andrew Webster called "different but not necessarily stronger" and likened to purchasing an expansion pack.

Reception

The game received predominantly positive reviews upon release, garnering a 77% rating on the review aggregation website Metacritic. Ars Technica reviewer Andrew Webster wrote that the gameplay was simple compared to other strategy games which made it easy to learn the rules, and that offered enough depth to make each quick round satisfying. Webster also noted that the game was best played with friends rather than anonymous players since this would ensure turns would finish without delay.

During the 16th Annual D.I.C.E. Awards, the Academy of Interactive Arts & Sciences awarded Hero Academy with "Mobile Game of the Year".

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS20 December 2011North America · Worldwide 11 January 2012
macOS5 July 2012Worldwide
Windows5 July 2012Worldwide
Linux5 July 2012Worldwide
Android10 October 2013Worldwide

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Years

Description adapted from its source, CC BY-SA 4.0.