
- 62/100
- Players4 ratings
More scores
- Metacritic usersuser score
- 87/100
- GameFAQsJust Right-Tough
- 3.95/5
- Player reviews
- 97% positive405 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$9.99
Where to get it

2015 · Indie · Puzzle
HyperRogue
A tactical puzzle/roguelike on a hyperbolic plane.
- Released
- 16 January 2015
- Platforms
- AndroidLinuxPandoraWindowsmacOS
- Genres
- IndiePuzzleRoguelike
- Developers
- —
- Publishers
- —
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Country
- Poland
- Age ratings
- ESRB T
- Languages
- Chinese (Simplified), Czech, English, French, Polish, Russian, Turkish
About
HyperRogue is a free and open-source independent video game developed by Zeno Rogue. It is a roguelike inspired by the puzzle game Deadly Rooms of Death and the art of M. C. Escher, taking place in the hyperbolic plane.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
HyperRogue is a turn-based game in which the player controls one character exploring a world based on hyperbolic geometry, with cells arranged as a truncated order-7 triangular tiling by default (with a few exceptions). The player can also choose to play on some other tilings and honeycombs in two and three dimensions, in all eight Thurston geometries, along with a variety of quotient spaces. It borrows procedural generation and permadeath from the roguelike genre, and puzzle-based combat of Deadly Rooms of Death.
The world consists of 72 lands, each of which has a different theme, treasure, enemies, mechanics, and a magical power; the lands are usually separated by hyperbolic straight lines ("Great Walls") and change as one travels, thus allowing monsters and magical powers to interact between the different lands. The world is procedurally generated on the fly; some of the lands must be unlocked by fulfilling a prerequisite in the given play (e.g., collecting a certain number of treasures).
Reception
HyperRogue was called "one of the most interesting roguelikes to come around lately" in the book Exploring Roguelike Games. Pocket Tactics stated that it was reminiscent of Roger Zelazny's Chronicles of Amber series.
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Indie
Collections3 collections
Genres
- RoguelikesList
Licensing
- Open-source gamesOpen engine and free data
- Commercial games with available source codeGames with source code available on release
Description adapted from its source, CC BY-SA 4.0.
