
- 70/100
- Players20 ratings
- 85/100
- Critics2 reviews
More scores
- Metacritic16 critic reviews
- 84/100
- Metacritic usersuser score
- 68/100
- GameFAQsTough
- 4/5
- Player reviews
- 93% positive1,636 reviews
- Steam Deck
- Playable
- Runs on
- Windows, Mac
- Price
- US$12.99
Where to get it

2020 · Adventure · Indie
If Found...
Nintendo console exclusive
If Found… is an interactive visual novel from Dreamfeel about searching for connection. Find out who you really are.
- Released
- 19 May 2020
- Platforms
- Nintendo SwitchWindowsiOSmacOS
- Genres
- AdventureIndieVisual novel
- Developers
- —
- Publishers
- —
- Modes
- Single-player
- Perspective
- Side view
- Country
- Ireland
- Age ratings
- CERO DPEGI 12ESRB T
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian and 1 more
- Time to beat
- 2hmain story3hcompletionist
About
If Found... is a visual novel developed by Dreamfeel and published by Annapurna Interactive in May 2020 for Microsoft Windows, macOS, and iOS and October 2020 for the Nintendo Switch. The game has the player advance through two interleaved stories by erasing journal entries or images. One story follows a space explorer named Cassiopeia trying to prevent a black hole from destroying the Earth, while the other follows a young transgender woman named Kasio in a small Irish village in December 1993 as she navigates her relationships with her family and friends. The two stories alternate chapters, connecting metaphorically.
Design for the game by Dreamfeel founder Llaura McGee started in 2016, with the eventual development of the game by a small team taking two years. Elements of the story's emotional arc were taken from McGee's personal experiences, though the game features concepts from several developers and is not autobiographical. The primary goal for the game was to connect players to the emotions of the story, with the mechanics of the game chosen to further that aim. Critics praised the game's artwork and story, especially for its emotional connection to the player via the erasing mechanic.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
If Found... is a visual novel, wherein the player advances through scenes by erasing journal entries or images using their cursor or finger as the eraser. While the player in some scenes chooses the order to erase elements, such as different parts of a journal entry, and decides how quickly to erase, the game progresses linearly through scenes without deviation with the exception of a few choices in an epilogue chapter. The narrative is split between two interleaved stories, with alternating chapters: a science fiction story of a space explorer named Doctor Cassiopeia discovering a black hole that will destroy the Earth, and the journal entries following the story of Kasio, a student in Dublin returning to her hometown in Achill Island, Ireland for December 1993. Both stories take place over the course of four weeks.
Story
The science fiction chapters of the story follow Doctor Cassiopeia as she journeys towards Planet X, only to discover a black hole that is rapidly expanding and will soon destroy the Earth. Cassiopeia investigates the black hole to try to find a way to stop it, assisted by occasional messages from an unknown source who names himself "Control". Cassiopeia discovers that the black hole is creating wormholes that she can use to jump to Earth ahead of the black hole, while Control finds that the black hole was created due to an image in the future sending a signal back in time. Control reveals his name to be McHugh, and tells her that when she makes it to Earth, they will have less than a day to make it to Ireland where the image sends the signal.
The journal chapters follow Kasio, a transgender woman who has just completed her master's degree at a university in Dublin and is returning to her hometown in Achill Island during December 1993. Kasio has a strained relationship with her older brother Fergal and her mother Brid, which she attributes both to the stress on the family after her father's death some years prior as well as her own inability to conform to the social norms of the islanders. After a fight with her mother over Kasio's feminine clothes and appearance, Kasio runs away. She meets a friend, Colum, who invites her to stay with him and the rest of his band in the abandoned, decrepit house that the band is squatting in.
Development
The game was developed as the first game by Irish developer Dreamfeel. Studio director Llaura McGee was the lead writer and designer. It was published by Annapurna Interactive. Initial development on the game began in 2016.
McGee sent a proposed design for "a swashbuckling space opera starring cats" to artist Liadh Young, who responded with concept art, and the two began developing game concepts. McGee wanted to create a game with a team rather than as a small solo project like her previous games, but wanted to keep it focused on the strengths of the people involved, such as Young's comics art background, and began to build a small team. Some early concepts included an "anti-dating sim" or a game set in a "witch's academy" based around completing a diary through different tasks, but McGee and the other developers felt it was better to create a story and then let the game mechanics serve it to create a "complete experience". She was interested at the time with notebooks and marginalia, and the team focused on that idea for the game.
Reception
If Found... was nominated for the "Games for Impact Award" at The Game Awards 2020, for "Outstanding Achievement for an Independent Game" at the 24th Annual D.I.C.E. Awards, and for "Outstanding Video Game" at the 32nd GLAAD Media Awards. An early short demo was exhibited in several events in 2016, winning awards for best Game Design, emerging talent, and the Grand Prix overall award at the Irish Design Awards in November.
Critics were largely positive towards the game, focusing primarily on the way the writing and artwork, combined with the act of erasing, formed an emotional connection with the player. Michael Higham of GameSpot praised the "stunning yet minimal" art style. Hirun Cryer of USGamer similarly described the art style as "brilliant", while Cameron Bald of Pocket Gamer praised both the art style and sound design for drawing in the player and Ellen Causey of GamesRadar+ said that the artwork and sound effects at times had her "transfixed". The erasing mechanic was also praised by reviewers, with USGamer's reviewer commenting on the way it allowed for transitions between scenes, while Nicole Carpenter of Polygon focused on how erasing connected the player to Kasio's story and caused the player to decide how fast to advance due to how the story was making them feel. CJ Andriessen of Destructoid said that the mechanic had a "profound effect" on them, forcing them to acknowledge that not only could they not change Kasio's past, they also had to erase the good with the bad.
Awards
Releases by platformdates and regions as published
Editions and related releases
- Included in
- Annapurna Interactive Deluxe Limited Edition Collection
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Collections2 collections
Years
- Games released in 2020List › October–December
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
