
- 50/100
- Players3 ratings
- 47/100
- Critics2 reviews
More scores
- Metacritic28 critic reviews
- 45/100
- Metacritic usersuser score
- 54/100
- GameFAQsJust Right
- 2.3/5
- Player reviews
- 47% positive348 reviews
- Runs on
- Windows
- Price
- US$19.99
Where to get it

2013 · Cyanide · Real-time strategy · Strategy
Impire
In Impire, you take control the of demon Báal-Abaddon as he attempts to rebuild his mighty hell spawn form. With the aid of dozens of evil creatures big and small as well as an arsenal of spells, you will help him construct a dungeon underworld of limitless evil and nastiness to stop all those pesky Heroes of Ardania from ruining his return to greatness!
- Released
- 14 February 2013
- Platforms
- Windows
- Genres
- Real-time strategyStrategy
- Developers
- Cyanide
- Publishers
- Paradox Interactive
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Third person
- Themes
- ActionFantasy
- Country
- France
- Languages
- English, German
- Time to beat
- 24hmain story25hcompletionist
About
Impire is a real-time strategy video game developed by Cyanide Studios and published by Paradox Interactive, and released for Microsoft Windows via Steam on February 14, 2013.
›Story
Deep in the underworld of Ardania, a threat of the most evil nature grows and multiplies with an appetite for destruction that is unsurpassed. Summoned from the depths of the Bottomless Pit, the (once) mighty Báal-Abaddon has been torn from his throne of skulls and imprisoned in an earthly body of less-than-imposing stature (he's an Imp, OK?) to serve the none-too-competent sorcerer Oscar van Fairweather. But unfortunately for Fairweather, the luck of the damned is on Báal's side and he soon breaks free to build his own dark and majestic... Impire.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Initial press reactions to Impire drew comparisons with Bullfrog Productions's Dungeon Keeper, a real-time strategy game released in 1997 that received widespread critical acclaim. Alongside Dungeon Keeper, Impire similarly grants the player command over a subterranean empire, with the ability to construct buildings, recruit monsters, and engage minions in combat.
Story
Within the fictional universe of Impire, the player assumes the persona of Baʿal-Abaddon, a primordial evil summoned from Tartarus and imprisoned in the physical form of a demonic imp, initially forced to serve the incompetent sorcerer Oscar van Fairweather. During the course of Impire, Baal-Abaddon escapes van Fairweather's control and attempts to reconstruct his ancient, nefarious empire under the continent of Ardania.
Development
Shortly after announcing the project on July 26, 2012, Yves Bordeleau, the Studio Director of Cyanide Montreal indicated that Impire was in 'pre-pre-alpha' during his presentation to GameSpot staff. Throughout Bordeleau's demonstration, he frequently referenced the 'scenarios' in the single-player and co-operative campaign setting of Impire, suggesting that the structure of the game is predominantly mission-based.
Reception
Impire received "unfavorable" reviews according to the review aggregation website Metacritic.
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Collections1 collection
Years
- Games released in 2013List › January–March
Description adapted from its source, CC BY-SA 4.0.
