Ludography
50/100
Players3 ratings
47/100
Critics2 reviews
More scores
Metacritic28 critic reviews
45/100
Metacritic usersuser score
54/100
GameFAQsJust Right
2.3/5
Player reviews
47% positive348 reviews
Runs on
Windows
Price
US$19.99

Where to get it

Impire cover

2013 · Cyanide · Real-time strategy · Strategy

Impire

In Impire, you take control the of demon Báal-Abaddon as he attempts to rebuild his mighty hell spawn form. With the aid of dozens of evil creatures big and small as well as an arsenal of spells, you will help him construct a dungeon underworld of limitless evil and nastiness to stop all those pesky Heroes of Ardania from ruining his return to greatness!

Released
14 February 2013
Platforms
Windows
Genres
Real-time strategyStrategy
Developers
Cyanide
Publishers
Paradox Interactive
Modes
Co-opMultiplayerSingle-player
Perspective
Third person
Themes
ActionFantasy
Country
France
Languages
English, German
Time to beat
24hmain story25hcompletionist

About

Impire is a real-time strategy video game developed by Cyanide Studios and published by Paradox Interactive, and released for Microsoft Windows via Steam on February 14, 2013.

›Story

Deep in the underworld of Ardania, a threat of the most evil nature grows and multiplies with an appetite for destruction that is unsurpassed. Summoned from the depths of the Bottomless Pit, the (once) mighty Báal-Abaddon has been torn from his throne of skulls and imprisoned in an earthly body of less-than-imposing stature (he's an Imp, OK?) to serve the none-too-competent sorcerer Oscar van Fairweather. But unfortunately for Fairweather, the luck of the damned is on Báal's side and he soon breaks free to build his own dark and majestic... Impire.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Initial press reactions to Impire drew comparisons with Bullfrog Productions's Dungeon Keeper, a real-time strategy game released in 1997 that received widespread critical acclaim. Alongside Dungeon Keeper, Impire similarly grants the player command over a subterranean empire, with the ability to construct buildings, recruit monsters, and engage minions in combat.

Story

Within the fictional universe of Impire, the player assumes the persona of Baʿal-Abaddon, a primordial evil summoned from Tartarus and imprisoned in the physical form of a demonic imp, initially forced to serve the incompetent sorcerer Oscar van Fairweather. During the course of Impire, Baal-Abaddon escapes van Fairweather's control and attempts to reconstruct his ancient, nefarious empire under the continent of Ardania.

Development

Shortly after announcing the project on July 26, 2012, Yves Bordeleau, the Studio Director of Cyanide Montreal indicated that Impire was in 'pre-pre-alpha' during his presentation to GameSpot staff. Throughout Bordeleau's demonstration, he frequently referenced the 'scenarios' in the single-player and co-operative campaign setting of Impire, suggesting that the structure of the game is predominantly mission-based.

Reception

Impire received "unfavorable" reviews according to the review aggregation website Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows14 February 2013Worldwide

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Description adapted from its source, CC BY-SA 4.0.