
- 58/100
- Critics2 reviews

2006 · Genki · Racing
Import Tuner Challenge
Xbox exclusive
Import Tuner Challenge is set on the Shuto Expressways of Tokyo, Japan.
- Released
- 27 July 2006
- Platforms
- Xbox 360
- Genres
- Racing
- Developers
- Genki
- Publishers
- —
- Series
- Tokyo Xtreme Racer
- Modes
- MultiplayerSingle-player
- Perspective
- First personThird person
- Country
- Japan
- Age ratings
- ESRB E
About
Import Tuner Challenge is a 2006 racing game published by Ubisoft and developed by Genki for the Xbox 360. It is an installment in the long-running Shutokō Battle series of games known as Tokyo Xtreme Racer in North America and Tokyo Highway Challenge in Europe. This is the only Shutokou Battle game to be released on the Xbox 360.
›Story
After the 13 Devils have been defeated once more in the Kaido Circuit, Motoya Iwasaki, aka Speed King, disappeared suddenly, leaving without a trace. Since then, many drivers from all the Japan come to Tokyo in order to have his title of "Speed King". The hero here is the best friend of Iwasaki and beats Bloodhound, Midnight Cinderella, Platinium Prince, Skull Bullet's gang & eventually, the Phantom 9. In the meantime, Bloodhound reveals to the racer why Iwasaki has been depressed for a long time : his girlfriend died because she was ill and Iwasaki wasn't there to support her.
Keywords
- street racing
- achievements
- sports cars
Media
The articlegameplay, story, development, reception
Gameplay
The player's objective in the game is to make a name of the player out on the highways of Tokyo. The player begins as an unknown driver and as the player progresses through the game by earning increasingly impressive nicknames or handles as they're called in the game.
The player begins the game with a small amount of currency before picking out the first car. When the player picks the first car, the player will begin a race against Iwasaki. The game features player versus player and a score meter called a spirit points bar.
Story
After the 13 Devils have been defeated once more in the Kaido Circuit, Motoya Iwasaki, aka Speed King, disappeared suddenly, leaving without a trace. Since then, many drivers from all across Japan come to Tokyo in order to have his title of "Speed King", especially the Japanese-American racer, Snake Eyes, and his team, Phantom 9, which later began an all-out assault on many teams in the Shuto Expressway following Speed King's absence, and his return to Tokyo, after five years of racing in America.
The player assumes the role of Ren Tennoji, Iwasaki's best friend, who sets out to defeat numerous teams and rivals, including Bloodhound, Midnight Cinderella and Platinum Prince, and much later on, Skull Bullet, an American racer who came to Tokyo in pursuit of Snake Eyes.
Reception
While the Japanese release of the game was well-received by Famitsu, it garnered mixed to negative reception from Western publications. GameRankings gave it a score of 52.77%, while Metacritic gave it 54 out of 100.
TeamXbox's Nate Ahearn rated the game 4.9 out of 10, saying, "Tuning the numerous parts of your car provides for some decent variation, but you’ll soon figure out that the actual gameplay just isn't very good." IGN's Erik Brudvig criticized the AI for being too easy, saying, "They can be blown away on every turn with only minimal drifting and turning skills."
Releases by platformdates and regions as published
In the same series
Sega exclusive80Tokyo Xtreme Racer
1999 · Dreamcast
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Sega exclusiveTokyo Xtreme Racer 2
2000 · Dreamcast
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PlayStation exclusiveTokyo Xtreme Racer: Zero
2001 · PlayStation 2
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Collections3 collections
Description adapted from its source, CC BY-SA 4.0.
