Ludography
More scores
GameFAQsplayers
1.5/5
Player reviews
85% positive1,240 reviews
Steam Deck
Playable
Runs on
Windows, Mac, Linux
Price
US$3.99

Where to get it

Increlution cover

2021 · Gniller · Point-and-click adventure · Role-playing

Increlution

Survive the ever increasing pressure of time for as long as you can! A minimalistic idle game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation will have better chances at survival, because previous lives influence its instincts

Released
13 October 2021
Platforms
LinuxWindowsmacOS
Genres
Point-and-click adventureRole-playingStrategyIndie
Developers
Gniller
Publishers
Gniller
Modes
Single-player
Perspective
Text
Themes
FantasySurvival
Languages
English
Features
Family SharingSingle-playerSteam Cloud
Time to beat
206hmain story207hcompletionist
›Story

Throughout life, you'll have access to various jobs, constructions and explorations. Using the step-by-step queue system, you can plan exactly what you want to happen and the game will automatically follow your orders. When your queue is empty, the game pauses automatically, so you don't lose any of your precious time! This is a game about planning and strategizing, not a game about micro-management or clicking. However, if you prefer to play more real-time, you can prioritize anything over your queue at any time.

Every action uses one of many skills, such as Farming of Woodcutting. Every skill has two leveling types, Generation levels and Instinct levels. Generation levels increase more rapidly and provide a bigger benefit throughout life. Instinct levels increase at a slower pace, but persist through death, creating a permanent improvement for every following life. The combined effect of these levels directly affects how quickly you can perform actions that use these skills, allowing you to spend more of your time on other actions to increase your chances to survive!

You progress through the game with a story. Exploring the world allows you to discover new tools to improve your chances at survival. Unlike most incremental games, having a story also means the game includes no procedural content, and you're actually able to complete the game. That story features approximately 90 hours of unpaused content with the initial Early Access release.

During Early Access, that story will be expanded significantly, until approximately 700 hours worth of unpaused content. When the story is finished entirely, a new game plus will most likely be added to offer an option to continue playing after completing the game.

Players say

Media

Increlution screenshot 1

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows13 October 2021Worldwide
macOS13 October 2021Worldwide
Linux13 October 2021Worldwide

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