Ludography
InuYasha: Feudal Combat cover

2005 · Eighting · Fighting

InuYasha: Feudal Combat

PlayStation exclusive

Featuring all your favorite characters from the hit TV show, the first Inuyasha fighting game for the PlayStation 2 features a mission mode, a battle mode for versus gameplay, practice mode and a story mode. Featuring an original battle system, the game allows you to partner with another character, select the best formation system and develop and strengthen your fighting partnership, and destroy objects around you as you battle to take out the opposition.

Released
16 June 2005
Platforms
PlayStation 2
Genres
Fighting
Developers
Eighting
Publishers
Bandai Namco Holdings
Modes
MultiplayerSingle-player
Perspective
Side view
Themes
Action
Engine
RenderWare
Country
Japan
Age ratings
ESRB TGRAC 12+
Languages
English, Japanese

About

Inuyasha: Feudal Combat is a 3D fighting game for the PlayStation 2 based on the Inuyasha manga and anime series.

Bandai planned to release this video game on August 16, 2005 in North America, but it was postponed to August 23 due to the Miyagi earthquake. It was released in Japan on June 16, 2005.

Keywords

  • anime
  • time travel
  • magic
  • hand-to-hand combat
  • based on - tv show
  • japan
  • feudal japan
  • based on - manga
  • cartoony
  • based on - anime
  • licensed game
  • anthropomorphism

Media

The articlegameplay, story, development, reception

Gameplay

In Inuyasha: Feudal Combat, up to four characters, two per team, may be present at once in a battle, however, two player characters cannot be on the same team. (i.e. Player 1 as main fighter; Player 2 as their partner) Both the player and opponent may each select another character as their partner. There are four modes of gameplay, including Story, Mission, Battle, and Practice modes.

When the Spirit Gauge is full, a special Finishing Move can be performed. Each character's basic Finishing Move can be activated by pressing and holding the circle button. But when a character is fighting alongside a partner and the duo reaches Great affinity, pressing circle will trigger a combined Finishing Move, a combined team attack between the two characters. Certain player/partner combinations will have their own special finishing move together. Those combinations are:

Story

In Story Mode, the player must choose to follow first Inuyasha's, then Sango and Miroku, then Sesshomaru's, and finally Shippo's "Chapter". These consist of a series of battles interlaced with cut scenes illustrating a story. If the player is KO'd (knocked out) in one of these battles, a screen with the option to reattempt the last battle is available. If each of these stories is completed without the player getting KO'd even once, then a new character can be selected in "Battle", "Practice", and "Mission" modes as the player/partner. Those characters are:

Inuyasha's chapter - Naraku

Reception

The game received "mixed" reviews according to video game review aggregator Metacritic.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 216 June 2005Japan · North America 25 August 2005 · Korea 9 September 2005

Games like this

Collections2 collections

Platform libraries

Description adapted from its source, CC BY-SA 4.0.