Ludography
KDice cover

2006 · Turn-based strategy

KDice

KDice is a strictly multi-player dice game that takes elements from risk and dice wars.

Released
1 December 2006
Platforms
Browser
Genres
Turn-based strategy
Developers
—
Publishers
—
Modes
Multiplayer
Engine
Adobe Flash

About

KDice is a browser-based multiplayer strategy game based on Taro Ito's Dice Wars. KDice is programmed in Adobe Flash and AJAX by Ryan Dewsbury and was released in 2006. Gameplay in KDice is a simplified version of Risk with the primary goal of the game being to control every territory on the map.

The articlegameplay, story, development, reception

Gameplay

KDice is a turn-based game for seven players. It is played on a number of predefined 2D (flat) maps containing 22 to 43 territories. The goal of the game is to control every territory on the map or to be the last player that has not surrendered or been eliminated from the gameplay. At the start of a game, territories are randomly divided among the players, and a random number of dice (representing armies) are stacked on each territory.

A player is then randomly selected to go first. Players take turns to attack and hold neighboring territories. In order to alleviate concerns that starting last (7th) in the first round is a disadvantage, the 6th and 7th players to play receive a one die bonus. Both players receive an extra die in their dice distributions, increasing the probability that their territories will survive attacks for the first round of play.

Reception

KDice has been praised by GamaSutra for being one of the twenty most addictive browser-based games. The game has also prompted interest for its donation-based business model, where players earn stars for each five dollars they contribute. The game has been nominated for a 2007 Crunchie award and has won the Jay Is Games 2006 Best Multiplayer award.

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Description adapted from its source, CC BY-SA 4.0.