Ludography
62/100
Players10 ratings
55/100
Critics1 review
More scores
Metacritic26 critic reviews
68/100
Metacritic usersuser score
65/100
GameFAQsJust Right-Tough
3.5/5
Player reviews
83% positive358 reviews
Runs on
Windows, Mac
Price
US$0.99

Where to get it

Keepsake cover

2006 · Adventure · Indie

Keepsake

Point-and click adventure exploration puzzle game set in a magical academy. The player arrives to the academy and discovers everyone has vanished. The player sets to find out What happened.

Released
17 March 2006
Platforms
WindowsmacOS
Genres
AdventureIndiePoint-and-click adventurePuzzle
Developers
—
Publishers
The Adventure Company
Modes
Single-player
Perspective
Third person
Themes
Fantasy
Engine
Crystal Space
Country
Canada
Age ratings
ESRB EUSK 0
Languages
Dutch, English, French, German, Italian, Polish, Russian, Spanish (Spain)
Time to beat
9hmain story22hcompletionist

About

Keepsake is a third person point-and-click adventure game developed by Canadian company Wicked Studios for Linux, Mac OS X and Windows platforms. The player plays as the main character Lydia. The quest starts that Lydia investigates what happened to Dragonvale Academy as she was on her way to meet a friend there, as she arrived she noticed that the academy was deserted. Although the game was met with mixed reviews, the developers endeavour to improve the game by releasing patches.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Keepsake is a third person point-and-click adventure game in which the user clicks areas on the screen to navigate and explore the world. The world is set up through fixed camera angles showing the portion of the area that the main character, Lydia, stands in. The user can click different locations and items to move, activate puzzles or cutscenes, and enter other areas. The game is played through exploring the world and solving puzzles to advance. The total gameplay length is estimated at 15 hours.

Story

Lydia, the main character, has just arrived at Dragonvale Academy, a school of magic. Her best friend, Celeste, agreed to meet her outside the school at a nearby fountain, but when Lydia arrives, the school is deserted and Celeste is nowhere to be found. With the help of a wolf (who claims to be both a dragon and a familiar to a powerful mage) named Zak, Lydia sets out to find out what happened at Dragonvale Academy that caused the disappearance of hundreds of people and to reunite with her best friend.

Development

The engine behind Keepsake is called Glyph. It is mostly built on open source projects. The developers stated that the main reason for that was the cross-platform issue. The game 3D engine is Crystal Space; it works on Linux, Mac OS X and Windows. The sound engine uses DirectSound3D, but it can also support OpenAL for cross-platform.

The game was first released in Germany by Frogster Interactive on November 19, 2005, and in France by Micro Application on February 17, 2006. The game was also released in various other European territories by Lighthouse Interactive on February 24 with English, Dutch, and Italian localizations, followed later by Polish, Spanish, and Russian ones. The game shipped in North America on March 29, 2006.

Reception

The game received mixed reviews. The game received a score of 5.2 out of 10 from GameSpot, who commented on the game's lackluster plot but interesting puzzles. IGN gave the game a 7.2 rating out of 10, noting the second half of the game featured "impossibly difficult" puzzles to solve. Currently the game has accumulated a 68% rating on Metacritic and 70% on GameRankings.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows17 March 2006Europe · North America 31 March 2006

Editions and related releases

Included in
Adventure Collection: Volume One

Games like this

Collections1 collection

Description adapted from its source, CC BY-SA 4.0.