Ludography
Lanota cover

2016 · Rhythm · Role-playing

Lanota

Nintendo console exclusive

A rhythm game from Noxy Games.

Released
13 July 2016
Platforms
AndroidNintendo SwitchiOS
Genres
RhythmRole-playing
Developers
—
Publishers
—
Country
Taiwan
Age ratings
CERO AESRB MPEGI 3
Languages
Chinese (Simplified), English, Japanese, Korean, Spanish (Spain)

About

Lanota is a rhythm game developed and published by Noxy Games. The iOS version and the Android version were released globally on the App Store and the Google Play Store respectively on July 13, 2016. The game on iOS requires initial purchase, but the Android version allows free play up to Chapter 3, interspersed with ads. On April 13, 2018, it was announced that a Switch port of Lanota by Flyhigh Works was undergoing development. The port was released worldwide in June 2018.

Lanota includes a story told in a picture book style, map exploration, and item collecting along with the main rhythm game gameplay. Players must complete songs in order to advance the story and unlock more songs.

Keywords

  • anime
  • music and rhythm

Media

The articlegameplay, story, development, reception

Gameplay

Lanota's playing field is a circle with a gear in the middle, where notes originate. On the App Store, it is described as a "plate". In game, it is referred to as the "Notalium Tuner". The player must tap (click), hold (catch), slide (rail), or flick the notes when they reach the outer ring of the circle in accordance to the beat.

The plate changes sizes, spins, or moves around the screen in the middle of gameplay and the player must re-adjust themselves accordingly. Items will be picked up and stored as the player experiences the story. The story and items can be looked at by accessing the menu, which also includes options to customize the game interface. The player has the option to turn off background effects, change timing offset, tuner transparency, and tap note volume.

Story

According to the official site, the game takes place in a world similar to the real world until a calamitous disaster called "Al Niente" occurred long ago, rendering the majority of the earth devoid of sound and color. Areas are able to retain their color only by being near ordered "Notalium", an artificially created crystalline energy source left behind by ancient predecessors. The process of creating Notalium is currently forgotten; all Notalium is provided by the Notalium Administration. The player is given the task of controlling the two main characters, Fisica and Ritmo, to "tune" the Notalium that has weakened and become "disordered" over time to return the world to its original state.

Several characters appear in the game's story sections.

Reception

Lanota has been awarded 1st place for "Excellence in Audio" in the IMGA SEA 2016 and "Best Audio" for the 2017 Taipei Game Show Indie Game Awards. The game was also nominated in the 2017 13th IMGA and for the 2017 Indie Prize Award for "best Mobile Game" in Casual Connect Asia

TouchArcade rates it a 4.5/5, saying that the gameplay "adds some refreshing dynamism to a genre that is notorious for static gameplay." but complains that the moving playfield "makes it too difficult to follow at the best of times."

Releases by platformdates and regions as published

PlatformReleasedRegions
iOS12 July 2016Worldwide
Android12 July 2016Worldwide
Nintendo Switch14 June 2018North America · Japan 14 June 2018 · Australia 20 June 2018 · New Zealand 20 June 2018 · Europe 20 June 2018

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.