
2007 · Mistwalker · Role-playing · Turn-based strategy
Lost Odyssey
Xbox exclusive
Lost Odyssey is set in a world in which a "Magic-Industrial Revolution" is taking place. While magic energy existed in all living creatures beforehand, it suddenly became far more powerful thirty years before the beginning of the game. Because of this, it has affected society greatly, with devices called "Magic Engines" harnessing this power for lighting, automobiles, communication, and robots, among other uses. While previously only a select few could wield magic, many magicians gained the ability.
- Released
- 6 December 2007
- Platforms
- Xbox 360
- Genres
- Role-playingTurn-based strategy
- Developers
- Mistwalkerfeelplus
- Publishers
- Xbox Game Studios
- Modes
- Single-player
- Perspective
- Third person
- Themes
- Open world
- Engine
- Unreal Engine 3
- Country
- Japan
- Age ratings
- CERO CESRB TPEGI 16ACB MA 15+CLASS_IND 18GRAC 15+
- Time to beat
- 50hcompletionist
- Composers
- Nobuo Uematsu
About
Lost Odyssey is a role-playing video game developed by Mistwalker and Feelplus and published by Microsoft Game Studios for the Xbox 360. Additionally, the game can be purchased from the Xbox digital store and played on Xbox One and Xbox Series consoles through the Xbox backwards compatibility program.
It was released in 2007 in Japan and 2008 in western territories. The story follows Kaim, one of a select group of "immortals" who have lost their memories: while confronting threats generated by the world's approaching magical industrial revolution, he must also face the pain brought by his returning memories. The gameplay features many staples of the genre, such as navigation using a world map, random encounters, and a turn-based battle system.
›Story
In a world undergoing a sweeping "Magic-Industrial Revolution," where newly harnessed magical power drives machines and fuels the rivalries of competing nations, an immortal warrior named Kaim has wandered for a thousand years with no memory of his past. Cursed and blessed with endless life, he is caught up in the wars and schemes of the great powers even as fragments of his lost memories, and the countless joys and sorrows they contain, begin to return to him. Joined by fellow immortals and mortal companions, Kaim journeys across the world to confront a looming threat while grappling with the weight of his own eternal existence.
Keywords
- turn-based
- xbox one backwards compatibility
- women in refrigerators syndrome
- dark past
Media
The articlegameplay, story, development, reception
Gameplay
Lost Odyssey uses a traditional turn-based battle system seen in most Japanese role-playing games, similar to early Final Fantasy iterations. A world map allows the player to move the party between adjacent towns or fields on the map, while later in the game the player is given more freedom to explore the world through the use of ocean-going ships. Towns and cities provide inns for the player to read the thousand years of dreams, Mana/HP recovery orb for health and mana, stores for buying and selling of equipment, and save points for the game. While exploring certain areas, the player will randomly encounter monsters to fight.
The combat system incorporates aspects of battle initiative and length of actions to determine how events resolve each turn. Item usage is instantaneous, regular melee attacks are executed on the same turn, while casting spells or using special abilities may delay the player's action for one or more turns, depending on their speed. Actions can be delayed if the user is hit by an attack. The player has the option to cancel an action on a subsequent turn if necessary.
Story
Lost Odyssey is set in a world in which a "Magic-Industrial Revolution" is taking place. While magic energy existed in all living creatures beforehand, it suddenly became far more powerful thirty years before the beginning of the game. Because of this, it has affected society greatly, with devices called "Magic Engines" harnessing this power for lighting, automobiles, communication, and robots, among other uses. While previously only a select few could wield magic, many magicians gained the ability, but such progress has also caused two nations to develop new and more powerful weapons of mass destruction: the kingdom of Gohtza and the Republic of Uhra (which recently converted from a monarchy).
Uhra is building Grand Staff, a gigantic magic engine, while the heavily industrialized Gohtza actively pursues magic research of their own. A third nation, the Free Ocean State of Numara, remains isolated and neutral, though it is falling into disarray due to a general attempting to stage a coup d'etat. Uhra, at war with Khent, a nation of beastmen, sends its forces to the Highlands of Wohl for a decisive battle at the start of the game.
Development
The development of Lost Odyssey was first proposed to Microsoft Game Studios by Final Fantasy creator Hironobu Sakaguchi. The first discussions began in 2003. It was a collaboration between Mistwalker, an independent game studio set up by Sakaguchi in 2004, and Microsoft. It was initially an internal project by Microsoft's Japanese studio with Sakaguchi, but development ran into difficulties.
The video game company Feelplus, which formed one part of AQ Interactive was brought in to assist with the game's development. The staff of Feelplus included a large number of developers from the defunct Shadow Hearts developer Nautilus, and staff members from The Legend of Dragoon and Phantom Dust. Among the shared staff were art director Takamasa Ohsawa. They also included developers from Microsoft Game Studios Japan and Sega.
Reception
Lost Odyssey reportedly sold 40,000 copies in Japan on its first day at retail, around 50% of the shipment. As of February 2008, the game has sold 104,417 copies in Japan according to Famitsu numbers. Its sales figures impressed Microsoft enough that they were considering turning Lost Odyssey into a series. As of April 2010, the game has sold 109,517 units in Japan, becoming the ninth best-selling game for the platform.
The game has done much better in the West; according to NPD numbers Lost Odyssey debuted at #7, selling 203,000 in its debut month of February in North America. At its UK debut, it debuted at #6 in the gaming charts.
Releases by platformdates and regions as published
Editions and related releases
- Downloadable content
- Lost Odyssey: Seeker of the Deep!
- Built on it
- Lost Odyssey: Recompiled
Games like this
75Sand Land
2024 · PlayStation 4, PlayStation 5 +2
Role-playing · Often paired
Nintendo exclusive81Pokémon Legends: Arceus
2022 · Nintendo Switch
Role-playing · Turn-based strategy
73Mortal Shell
2020 · PlayStation 4, PlayStation 5 +3
Role-playing · Often paired
82Dragon's Dogma 2
2024 · Nintendo Switch 2, PlayStation 5 +2
Role-playing · Often paired

Fable
2027 · PlayStation 5, Windows +1
Role-playing · Often paired
Xbox exclusiveThe Elder Scrolls VI
— · Windows, Xbox Series X/S
Role-playing · Often paired
Nintendo exclusiveXenoblade Chronicles 3 – Nintendo Switch 2 Edition
2026 · Expanded · Nintendo Switch 2
Role-playing
66The DioField Chronicle
2022 · Nintendo Switch, PlayStation 4 +4
Role-playing · Turn-based strategy
Collections3 collections
Platform libraries
- Xbox 360 games (A–L)
- Backward-compatible games for Xbox One and Series X/SList of compatible titles from Xbox 360
Publishers
- Xbox Game Studios gamesVideo games
Description adapted from its source, CC BY-SA 4.0.

