Ludography
85/100
Critics2 reviews
62/100
Metacritic21 critic reviews
More scores
Metacritic usersuser score
62/100
GameFAQsJust Right
3.95/5
Player reviews
90% positive252 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$9.99

Where to get it

Mad Tracks cover

2007 · Load Inc. · Racing

Mad Tracks

Mad Tracks is a Micro Machines-style racing game. It was developed by Load Inc. for the PC (under Microsoft Windows) and was released in 2006. The Xbox 360 version was released on Xbox Live Arcade on May 30, 2007. This game is not to be confused with the same titled Mad Tracks racing game released in 1998 developed by Rayland Interactive.

Released
30 May 2007
Platforms
WiiWindowsXbox 360
Genres
Racing
Developers
Load Inc.
Publishers
Micro Application, S.A.
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
Comedy
Country
France
Age ratings
ESRB EPEGI 3USK 0
Languages
Chinese (Simplified), Dutch, English, French, German, Italian, Japanese, Korean, Portuguese (Portugal), Spanish (Spain)
Time to beat
3hmain story7hcompletionist

About

Mad Tracks, also known as Small Cars 3D in France, is a 2006 racing video game developed by Load Inc. and published by various publishers for several platforms. Inspired by Darda toys, players control spring-powered model cars and compete in racing competitions and minigames through various everyday environments.

Mad Tracks is the debut title for the Paris-based studio Load Inc. It was originally a licensed game based on the Darda toy cars but was reworked and retitled after the studio failed to secure the brand's intellectual rights. It was originally released for Windows computers on February 17, 2006. It was later ported to the Xbox 360 via Xbox Live Arcade on May 30, 2007, and became backwards compatible with Xbox One in February 2017.

Players say

Media

Mad Tracks screenshot 1

The articlegameplay, story, development, reception

Gameplay

In Mad Tracks, the player controls a toy car, set in various everyday environments, such as a bistro, toy store, or mini golf course, each rendered and presented in 3D. There are 46 courses in total, each divided into races and minigames; the former features races based on laps, point A to point B, time attack, weakest link, or bobsleigh, whereas the latter features minigames such as mini golf, billiards, bowling, or table football.

Each toy car features spring-powered batteries. The longer the player accelerates, the weaker the spring becomes. The battery eventually runs out, after which the player can no longer accelerate. The player can regenerate power by letting go of the acceleration button; the spring immediately recharges.

Development

Mad Tracks was developed by Load Inc., a Paris-based studio founded in 2003. Formed by former employees of Ubisoft, primarily by Denis Bourdain and Thomas Leinekugel, to develop video games independently. Assembled a team of 10 people, experienced in developing racing games such as POD (1997) and the F-1 Grand Prix series. After seeing the potential for the "mid price car game" following the 2003 GDC and E3, the developers decided to make a licensed game based on the Darda toy cars. It was reworked and renamed Mad Tracks after the studio failed to secure the Darda brand's intellectual rights.

Two other racing games served as inspiration: Micro Machines (1991) inspired the visuals, split-screen and multiplayer, while TrackMania (2003) inspired the physics and the environment interactions. The studio used proprietary middleware to develop the car physics and racing-related aspects of the game. Thomas Leinekugel served as project manager; Hervé Nedelec was a creative director, and Florian Pernot was the lead programmer. Bertrand Carré served as technical director, Thibault Gicquel as level designer, and Nicolas Jeannot and Emmanuel Petit were the respective graphic designers. Music was provided by La Chimiz Prod, and Denis Bourdainin was a business developer.

Reception

For the PC version, Andreas Altenheimer of Gameswelt criticised the controls, audio, lack of level editor, and graphics, calling the last as "a better shareware game".

==== Xbox 360 version ====

Legacy

While Mad Tracks failed to gathered much interest from the gaming press, Load Inc. started development on their next game, Things on Wheels, for Xbox 360 in 2008. Released for Xbox Live Arcade on May 12, 2010, it featured a similar premise to Mad Tracks. It was removed from the Xbox 360 store on July 29, 2024, along with over 220 digital titles, making it no longer purchasable nor backward compatible with Xbox Series X and Series S.

On June 11, 2008, Load Inc. announced their third game, codenamed "WCTYY" (We Can't Tell You Yet), which was meant to be released on Xbox Live Arcade and PlayStation 3 via PlayStation Network. It was in development circa 2010.

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows27 February 2006Worldwide
Wii30 May 2007Worldwide
Xbox 36030 May 2007Worldwide

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Description adapted from its source, CC BY-SA 4.0.