Ludography
89/100
Players17 ratings
More scores
GameFAQsTough
4.38/5
Player reviews
84% positive2,370 reviews
Steam Deck
Playable
Runs on
Windows
Price
US$24.99

Where to get it

Mashinky cover

2017 · Jan Zelený · Indie · Railway

Mashinky

Mashinky is a transport strategy game about trains. The goal is to create your own transport empire on a procedurally generated map. It’s a unique blend of realistic graphics combined with an isometric construction mode and board game-like rules.

Released
6 October 2017
Platforms
Windows
Genres
IndieRailwaySimulationStrategy
Developers
Jan Zelený
Publishers
—
Modes
Single-player
Perspective
Bird view / Isometric
Themes
Historical
Country
Czech Republic
Languages
Czech, English, French, German, Hungarian, Polish, Russian, Spanish (Spain), Ukrainian
Time to beat
42hmain story43hcompletionist

About

Mashinky is a transport strategy video game developed by Jan Zelený. The goal is to create a railroad empire on procedurally generated maps, combining schematic construction mode and game rules inspired by board games. It has been available in early access since 6 October 2017.

›Story

Mashinky is a railroad strategy game where you start as a small railway entrepreneur in the early 20th century. Your goal is to build and manage an extensive transport empire, connecting cities, industries, and resources through seven different historical eras. Design complex rail networks, optimize logistics, and adapt to technological advancements from steam engines to magnetic levitation trains to dominate the transportation industry.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Mashinky is a strategy game with railway transport. The aim of the game is to create a railway empire on a generated map across seven historical eras from the age of steam to the super-modern magnetic levitation sets. The game blends realistic graphics with a square construction world, all with rules reminiscent of board games.

At the beginning of each map, the player becomes the owner of a small transportation company in the early 20th century. Their task is to import goods and passengers by planning and building tracks in complex terrain, buying and inventing new types of locomotives, wagons, station buildings and railway infrastructure. They must stand up against economic rules and increase profits by transporting passengers to cities, or goods between many interconnected industries.

Development

The game has been developed since 2009 by Jan Zelený. It was inspired by the games Sid Meier's Railroad Tycoon, Transport Tycoon and others. Originally, the game was developed in his free time, but since June 2018, the author Jan Zelený has devoted himself to it fully. He created his own three-dimensional game engine for it.

The game was announced on November 3, 2016, at the GDS conference still under the name Logistics, where it won the GDS Indie Awards 2016. It was then awarded the 4–6 May 2017 at the Game Access 2017 conference, winning Best Gameplay and Player's Choice.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
WindowsEarly Access6 October 2018Worldwide

Games like this

Collections1 collection

Regions

Description adapted from its source, CC BY-SA 4.0.