

1986 · Binary Design · Puzzle · Strategy
Max Headroom
This game is based on a 1984 British television movie which led to a 14-episode television series that ran in 1987 in the U.S. It's an early cyberpunk vision set "twenty minutes in the future" where powerful corporations rule and compete for television ratings and consumer dollars. Edison Carter is an investigative reporter for Network 23 seeking to free his alter ego Max Headroom, a cybernetic construct of his mind that was stored after Edison was involved in a motorcycle accident and the last thing he saw before losing consciousness was a "Max Headroom" sign going into a tunnel. Max lives in computers and can appear on any screen, television or any electronic device. The character is actually Matt Frewer in a latex mask, edited so as to appear jittery and stuttering like an early computer model.
- Released
- 31 December 1986
- Platforms
- Commodore C64/128/MAXZX SpectrumAmstrad CPC
- Genres
- PuzzleStrategyTactical
- Developers
- Binary Design
- Publishers
- Quicksilva
- Modes
- Single-player
- Perspective
- Third personBird view / Isometric
- Themes
- Science fiction
Keywords
- cyberpunk
- based on - tv show
- action-adventure
- based on - movie
- licensed game
Releases by platformdates and regions as published
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Added from the IGDB catalog; not on any collection yet.