Ludography
50/100
Players7 ratings
More scores
GameFAQsJust Right
3.4/5
Player reviews
51% positive5,702 reviews
Runs on
Windows
Price
US$9.99

Where to get it

Medieval Engineers cover

2020 · Keen Software House · Action · Indie

Medieval Engineers

Medieval Engineers is a sandbox game about engineering, construction and the maintenance of architectural works and mechanical equipment using medieval technology. Players build cities, castles and fortifications; construct mechanical devices and perform landscaping and underground mining.

Released
17 March 2020
Platforms
Windows
Genres
ActionIndieSimulationStrategy
Developers
Keen Software House
Publishers
Keen Software House
Modes
Co-opMultiplayerSingle-player
Perspective
First personThird person
Themes
Action
Languages
English, German

About

Medieval Engineers is a voxel-based sandbox computer game set on an unnamed Earth-like planetoid without water that can be explored, mined, manipulated, and deformed. It was developed and published by Czech developer Keen Software House. On February 19, 2015, Medieval Engineers was released as an early access game on the Steam platform, and the full version was released on March 17, 2020.

Players say

Media

Medieval Engineers screenshot 1

The articlegameplay, story, development, reception

Gameplay

The player controls a single character, the engineer, and builds structures, from small shacks to entire castles and even towns, using pre-defined building blocks. Blocks may be structural, functional, interactive, or aesthetic, and are grouped into two basic types: large and small. Large blocks such as walls, roofing and palisades determine structural integrity and may collapse under their own weight if not built carefully or if damaged in an attack. Small blocks such as timber, wheels for carts and siege equipment, furniture and crafting workstations serve aesthetic, interactive, and/or functional roles.

The small block items, and particularly the torsion bar, rope drum, axle (called a catch block), hand crank, projectiles, and rope ends are key features of Medieval Engineers, as they enable siege warfare. The player may combine these along with other small-block items to create battering rams, catapults, trebuchets, and siege towers, which use realistic physics based on mass, density, tension, and inertia. In a multi-player world, individual players may each claim territory, or share claimed territory, create "houses," build castles and defenses, then create siege engines to attack other player's or house's castles. As a sandbox game, win conditions are not defined but can be arranged separately by the players involved.

Development

Medieval Engineers was developed and published by the indie video game developer Keen Software House based in the Czech Republic. It is a sandbox game built on Keen's own voxel-based game engine, VRAGE 2. The volumetric approach is what allows for realistic physical behavior.

The game is a follow-up to Keen's Software House's earlier Space Engineers, which is also a sandbox game based on the VRAGE 2 engine. The core difference in gameplay is that Space Engineers is set in a zero-gravity environment, whereas Medieval Engineers, taking place on an earth-like planet, uses gravity extensively. Space Engineers continued development in tandem with Medieval Engineers which offered technological feasibility and evaluation of capability to aid in the development of Space Engineers, for example compound blocks, spheroidal landscape, mechanical blocks, "Voxel hands," structural integrity, and procedural terrain generation. Medieval Engineers also benefited from some advancements introduced into Space Engineers, such as multi-player, physics, Steam Workshop integration, and a modding SDK.

Awards

Releases by platformdates and regions as published

PlatformReleasedRegions
Windows19 February 2015Worldwide

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Description adapted from its source, CC BY-SA 4.0.