Ludography
70/100
Players1 rating
More scores
GameFAQsJust Right-Tough
3.79/5
Player reviews
91% positive72 reviews
Runs on
Windows, Linux
Price
US$0.99

Where to get it

MegaGlest cover

2010 · Indie · Real-time strategy

MegaGlest

MegaGlest is a classic 3D real time strategy (RTS) game, where you control the armies of one of seven different factions: Tech, Magic, Egypt, Indians, Norsemen, Persian or Romans.

Released
6 January 2010
Platforms
LinuxWindows
Genres
IndieReal-time strategyStrategy
Developers
—
Publishers
—
Modes
Co-opMultiplayerSingle-player
Languages
Danish, English, French, German, Italian, Polish, Spanish (Spain)

About

MegaGlest is a free and open source real-time strategy computer game in a fantasy world, mixing elements of re-imagined past civilizations, magic and steampunk. It is an actively developed fork of the 2004 game Glest, which is no longer under development.

Players say

Media

MegaGlest screenshot 1

The articlegameplay, story, development, reception

Gameplay

MegaGlest is set in a fantasy world with seven factions: Magic, Tech, Indians, Egypt, Norsemen, Persian and Romans, which together form the Megapack. Each come with their own set of units, buildings and upgrades, advantages and disadvantages, which allows for variation in strategy while keeping a balanced gameplay. For example, the Tech faction uses traditional human warriors and has medieval mechanical devices in its arsenal, and are strong in melee combat while the Magic faction is designed for more advanced players with most of their units morphed from or summoned by others. Magic lacks the hand-to-hand combat strength of the Tech faction but features more versatile units.

Tilesets are selected at the new game setup menu and determine the graphical nature of the MegaGlest game world. MegaGlest provides cross-platform online multiplayer LAN/Internet support.

Development

MegaGlest, a cross-platform game, is a continuation of real-time classic Glest, which has not been developed since April 2009. The MegaGlest game intends to continue in Glest's spirit and with similar gameplay, while improving existing features and adding more functionality, and therefore continues to use the Glest versioning scheme. The MegaGlest engine is designed to be moddable, with game elements defined by editable XML files. While a map editor and a model viewer are included, additional game assets can also be developed using separate open source applications (such as Blender) and are stored in open and documented formats (PNG, JPEG, Ogg) and the software's own G3D Glest model file format.

MegaGlest focuses on stable releases which provide reliable cross platform multi-player games while implementing new features and delivering new game content. The engine is continuously improved but this is of secondary exiguity after stability. Another Glest fork, GAE, was primarily oriented towards extending the game engine and providing more options for full conversions, and was more experimental in nature. In 2011 it was suggested that the two forks should merge, but due to different philosophies and goals amongst the developers of both forks this effort was called off during the planning stage.

Reception

MegaGlest was positively reviewed by several gaming sites, and downloaded 300,000 times alone from SourceForge between 2010 and 2016.

TuxArena.com: Except for the game saving issue, MegaGlest has everything you would expect from a 3D RTS. (MegaGlest 3.6.0)

Releases by platformdates and regions as published

PlatformReleasedRegions
Linux31 March 2017Worldwide
Windows31 March 2017Worldwide

Editions and related releases

Based on
Glest

Games like this

Collections4 collections

Genres

Licensing

Players

Description adapted from its source, CC BY-SA 4.0.