
- 91/100
- Players43 ratings
- 91/100
- Critics2 reviews
- Player reviews
- 90% positive51,240 reviews
- Steam Deck
- Verified
- Runs on
- Windows
- Price
- US$29.99
Where to get it

2026 · Edmund McMillen · Adventure · Biological simulation
Mewgenics
From the creator of The Binding of Isaac, Super Meat Boy and The End is Nigh comes... Mewgenics! A game where you hoard, breed, train and set cats out on epic adventures through a sprawling world of complete chaos.
- Released
- 10 February 2026
- Platforms
- Nintendo Switch 2PlayStation 5WindowsXbox Series X/S
- Genres
- AdventureBiological simulationIndieRoguelikeRole-playingSimulationStrategyTactical role-playingTurn-based strategy
- Developers
- Edmund McMillenTyler GlaielTeam Meat
- Publishers
- —
- Modes
- Single-player
- Perspective
- Bird view / Isometric
- Themes
- Comedy
- Country
- United States
- Age ratings
- ESRB MPEGI 18
- Languages
- Chinese (Simplified), English, French, German, Italian, Japanese, Korean, Portuguese (Brazil), Russian, Spanish (Spain)
- Copies sold
- 1 million as of 2026-02-17
- Time to beat
- 36hmain story56hwith extras130hcompletionist
About
Mewgenics is a 2026 tactical role-playing roguelike life simulation video game developed by Edmund McMillen and Tyler Glaiel. The gameplay revolves around the process of breeding cats that assume character classes and sending them out on adventures based on a series of tactical combats set up on procedurally-generated grids. Originally announced by Team Meat in 2012 as a follow-up to Super Meat Boy, the game experienced a protracted production cycle that led to a state of development hell, before being cancelled and subsequently reacquired by McMillen for development with Glaiel in 2018. Mewgenics was released for Microsoft Windows on February 10, 2026 and was released by Nicalis for Nintendo Switch 2, PlayStation 5, and Xbox Series X, Series S on September 8, 2026.
Mewgenics was a commercial success, having sold over one million copies within its first week. The game received critical acclaim, with praise for its gameplay, depth, soundtrack, and humor.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Mewgenics is a tactical role-playing game divided into two stages: combat and cat breeding. At the beginning of the game, the player is assigned a team of four cats, which feature character classes, such as hunter, mage, tank, and fighter. The cats have varying statistics, as well as access to mana reserves, which influence their roles and performance. The cats may be additionally enhanced by equipping clothing and other paraphernalia.
The combat portion of the game takes place, principally, on a procedurally-generated grid with a two-dimensional isometric perspective, where the team must eliminate all the enemies before advancing. The combatants may take a move action, use an active ability, and get benefit from passive abilities. The combat is heavily influenced by the environment, including weather and foliage, the latter of which can work for and against the cats. If a cat loses all its hit points, it will be incapacitated yet remain in the battle, though it will suffer long-term consequences in the form of injuries, such as a broken paw, which applies negative stat penalties.
Story
Mewgenics is set in Boon County, a mostly-dilapidated area in the United States. The game's story is "pretty light", having the player "do the bidding of an incompetent scientist".
The player character is a cat lady who is defibrillated at the start of the game, by a cat-obsessed scientist named Dr. Thomas A. Beanies. Beanies gives the player two cats before sending them off to their house, with no instructions beyond acquiring as many cats as possible and performing eugenics on them to make them stronger.
Development
Following the release of the critically and commercially successful video game Super Meat Boy co-created by programmer Tommy Refenes and artist Edmund McMillen of Team Meat, McMillen collaborated with programmer Florian Himsl on the Flash video game The Binding of Isaac as a three-month exploration of the roguelike genre. After the game's release in 2011, McMillen worked with Refenes to develop Mew-Genics, taking into consideration lessons learned from the development of The Binding of Isaac. Announced in October 2012, the game was described by McMillen as being randomly generated, involving cats and the "strangest project [he had] ever worked on". The cats engaged bosses in a manner styled, principally, after Pokémon combat system, where opponents become progressively more difficult with every fight.
Outside combat, cats could participate in various activities, such as beauty pageants and sewer races – as well as be cryogenically frozen for longevity. The game was intended to be a multi-platform title, with iOS being the first announced platform, followed by Steam and Android. The game's soundtrack was composed by the two-member band Ridiculon, McMillen's repeat collaborators.
Reception
Mewgenics was first previewed by journalist Russ Frushtick of Polygon on Halloween 2022, detailing his playthrough, as well as McMillen and Glaiel's account of the game's development history. He complimented it for being "one of the most ambitious and bizarre strategy games [he had] ever played." IGN journalist Tom Marks was given an extended preview of Mewgenics in May 2025 and praised the game for being one of the most exciting and nuanced roguelikes he had played in years. Tyler Wilde of PC Gamer, attending the early preview in July 2025, agreed with McMillen's assessment of Mewgenics as the best title of his career. Jean-Luc Seipke from GameSpot praised the video preview of Mewgenics posted in December 2025, describing it as "[his] next obsession".
The game received highly positive reviews from critics. After reaching a Top Critic Average of 89 with 94% of critics recommending the title on OpenCritic, Mewgenics became the first game of 2026 to secure "Must-Play" status. In response to the critical reception, Polygon's Giovanni Colantonio declared that Mewgenics was the first legitimate Game of the Year contender for 2026. Ali Jones' review for GamesRadar+ felt that the game's randomness was sometimes unfair, although this increased the satisfaction of finding ways to tip the odds in the player's favor and overall considered it "an excellent addition to its creator's already enviable canon".
Awards
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Collections5 collections
Platform libraries
Years
- Games released in 2026List › January–March
- Games released in 2026List › July–September
Reception and records
Description adapted from its source, CC BY-SA 4.0.
