
- 77/100
- Players6 ratings
- 68/100
- Metacritic8 critic reviews
More scores
- Metacritic usersuser score
- 78/100
- GameFAQsJust Right
- 3.72/5
- Player reviews
- 91% positive93 reviews
- Runs on
- Windows
- Price
- US$3.99
Where to get it

2002 · First-person shooter · Indie
Mobile Forces
Mobile Forces is a first-person shooter computer game developed by Rage Software using the first generation of the Unreal Engine and published by Majesco . It is possible to play single player and multiplayer (via LAN or via Internet).
- Released
- 31 May 2002
- Platforms
- Windows
- Genres
- First-person shooterIndieShooterStrategy
- Developers
- —
- Publishers
- Majesco Entertainment
- Modes
- MultiplayerSingle-player
- Perspective
- First person
- Themes
- Action
- Engine
- Unreal Engine 1.5
- Country
- United Kingdom
- Age ratings
- ESRB MUSK 16
- Languages
- English
- Time to beat
- 1hmain story14hcompletionist
About
Mobile Forces is a 2002 first-person shooter video game developed by Rage Software and published by Majesco for Microsoft Windows. The game uses the Unreal Engine. The core team of Rage Games who developed Mobile Forces went on to become Realtime Worlds.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
Mobile Forces is a first-person shooter game where battles against the opposing team or against other players happen to win matches. Game features two singleplayer modes - Missions and Skirmish. In the former, players are required to excel at a set number of game styles in order to unlock further maps on which to play. Within each next map, bot difficulty level rises up and goes through seven bot skill levels. Skirmish game mode allows to play custom matches.
Mobile Forces has eight different game modes:
Development
By the time the studio was set up, Rage team had to make a game, and they were uncertain what it will be. The crew made many titles, so they were sure that they will come out with something. The desire was to make a FPS game, so Rage team signed a license for Unreal Engine and started working on Mobile Forces.
The reason Rage team chose to work on Unreal Engine was that many good games were created by that time using the software.
Releases by platformdates and regions as published
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Description adapted from its source, CC BY-SA 4.0.
