Ludography
86/100
Players10 ratings
71/100
Critics2 reviews
Morphs: Flashback 2 cover

1995 · Delphine Software International · Action-adventure · Adventure

Morphs: Flashback 2

Timed PlayStation exclusive

Fade to Black is an action-adventure game developed by Delphine Software International and published by Electronic Arts. It is the sequel to the 1992 video game Flashback. The game was released for DOS and PlayStation; planned Nintendo 64 and Sega Saturn versions were cancelled.

Released
31 August 1995
Platforms
DreamcastMS-DOSPlayStationPlayStation 3PlayStation Portable
Genres
Action-adventureAdventureArcadeCyberpunkScienceShooter
Developers
Delphine Software International
Publishers
Electronic Arts
Series
Flashback
Modes
Single-player
Perspective
Third person
Themes
ActionScience fictionThriller
Country
France
Age ratings
ESRB TACB MA 15+USK 16
Languages
English, French, German, Italian, Japanese, Spanish (Spain)
Directors
Paul Cuisset
Composers
Raphaël Gesqua

About

Fade to Black is a 1995 action-adventure game developed by Delphine Software International and published by Electronic Arts. It is the sequel to the 1992 video game Flashback. The game was released for MS-DOS with full Gouraud-shaded 3D graphics, and PlayStation with fully textured 3D.

›Story

Conrad, the hero from Flashback: the Quest for Identity awakes from his cryogenic sleep to find himself in the clutches of his old enemy, the Morphs.

With your heart in your throat, battle through the whole solar system. Know how to win the confidence of the Ancients, these mysterious people, and discover the fabulous powers of the Pyramid. Overcome the terror which invades you in these murky mazes infested with danger, and exhaust your limits to conquer the Morph invaders.

Keywords

  • aliens
  • 3d
  • sequel
  • polygonal 3d
  • shape-shifting
  • reptilian humanoid
  • greatest hits

Media

The articlegameplay, story, development, reception

Gameplay

Fade to Black is a 3D action-adventure game with a third-person view from behind the character's back. It features gun combat with a number of platforming sequences.

Story

Intelligence agent Conrad Hart has been lying adrift in space in suspended animation for 50 years after he destroyed the home planet of a hostile alien race called Morphs. In 2190, he is found by a Morph patrol and imprisoned in the Lunar prison of New Alcatraz. There, Conrad is freed by a man named John O'Conner, who remotely guides him through the complex. Conrad escapes New Alcatraz and meets John, whereupon he learns that John is a member of Mandragore, an organized resistance movement that opposes the occupation of Earth by the surviving Morphs years before.

Conrad and John teleport to Shadow, the Mandragore homebase, moments before Morph pursuers destroy their ship. There, Conrad meets resistance leader Sarah Smith and Commander Hank. Sarah enlists Conrad's help to rescue an eminent Earth scientist, Professor Bergstein, who is being held prisoner in Morph asteroid base D321. Conrad eventually finds Bergstein, who tells him that the base contains the Morph's new mind-manipulating weapon.

Development

Shortly after the release of Flashback in 1992, the development team started work on a similar sequel titled Morphs: Flashback 2 for the Sega CD. Work on the game spanned 3–4 months, however, the project was put on hold while they focused on finishing Shaq Fu (1994). By the time they returned to the project, the Sega CD was no longer seen as a viable platform, so it was scrapped in favor of restarting on PC, which turned into the 3D shooter Fade to Black The idea of doing a 3D sequel to Flashback started in 1993. The game was originally announced under the title "Crossfire". Conrad's animations were created using motion capture.

A Sega Saturn version was also projected and tasked to developer Virtual Studio to be converted from the PlayStation version, but the deal fell through when they were reallocated to do the Sega Saturn version of Time Commando instead, a game by Delphine Software International's sister company Adeline Software International. Estimated to have been released in December 1996, since no workaround plan was devised to cover up the shift of development and take the game to Sega's console after, this decision effectively cancelled it altogether.

Reception

The PlayStation version was a best-seller in the United Kingdom, where it was among the nineteen best-selling PlayStation games of 1996 according to HMV. It sold enough copies to go Platinum.

Fade to Black received a moderately positive critical response. Electronic Gaming Monthly gave the PlayStation version their "Game of the Month" award. Rating it two out of four stars, PC Magazine praised the storyline, level design, and combination of adventure and action gaming, but disliked the "incredibly disorienting" automatic camera-view changes and complex controls.

Releases by platformdates and regions as published

PlatformReleasedRegions
MS-DOS31 August 1995North America · Europe 31 December 1995
PlayStation28 June 1996North America · Europe 1 July 1996 · Australia 1 July 1996 · Japan 2 May 1997
Dreamcast21 July 2018Worldwide

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Description adapted from its source, CC BY-SA 4.0.