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Mother 3 cover

2006 · HAL Laboratory · Role-playing · Turn-based strategy

Mother 3

Nintendo exclusive

A turn-based JRPG and sequel to EarthBound (1994) in which a tragedy surrounding a family in the primitive yet joyful village of Tazmily incites the coming-of-age story of Lucas, the family's younger son, who goes on perilous adventures along with his friends in order to find his missing brother and stop a group of masked men from bringing about the end of the world.

Released
20 April 2006
Platforms
Game Boy AdvanceWii U
Genres
Role-playingTurn-based strategy
Developers
HAL Laboratory
Publishers
Nintendo
Modes
Single-player
Perspective
First personBird view / Isometric
Themes
FantasyScience fictionComedy
Age ratings
CERO A
Languages
Japanese
Directors
Nobuyuki Inoue

About

Mother 3 is a 2006 role-playing video game developed by Brownie Brown and HAL Laboratory and published by Nintendo for the Game Boy Advance. It is the third and final entry in the Mother series. The game follows Lucas, a young boy with psychic abilities, and a party of characters as they attempt to prevent a mysterious invading army from corrupting and destroying the world.

Like previous entries, Mother 3 focuses on exploring the game world from a top-down perspective and engaging in turn-based combat with enemies. Its development spanned twelve years and four consoles, beginning in 1994 for the Super Famicom and then transitioning to the Nintendo 64 and its 64DD add-on, when it was known as EarthBound 64. It was initially canceled in 2000, but development was restarted in 2003 for the Game Boy Advance. The game is noted for its significantly more mature and dramatic tone than its predecessors, exploring themes such as environmentalism, capitalism, consumerism, loss and grief, and rebellion against tyranny. However, it still retains much of the series' characteristic witty, idiosyncratic aesthetics and humor.

›Story

Mother 3 is set in the Nowhere Islands, some unknown amount of years after EarthBound. Chaos ensues after an invasion by the Pigmask Army, named after the uniforms, which resemble pigs, and its leader, Porky Minch, the "Pig King". They slowly construct a police state, while experimenting on the land's flora and fauna, and introducing new technology and infrastructure to the islands. The various chapters record the life of a boy named Lucas and his family and friends, banding together to rid the Nowhere Islands of the Pigmask Army.

Keywords

  • post-apocalyptic
  • dinosaurs
  • time travel
  • dystopian
  • jrpg
  • social issues
  • music and rhythm
  • original soundtrack release
  • animal companions
  • development hell
  • sibling rivalry
  • open ending

Media

The articlegameplay, story, development, reception

Gameplay

Mother 3 is a single-player role-playing video game similar to previous games in the Mother series. The player controls a party of playable characters who explore the game's two-dimensional fictional world, primarily shown from a top-down perspective. While navigating the overworld, the player may converse with non-player characters, obtain items, or encounter enemies. Winning battles against enemies awards experience points to the party, which is required for leveling up.

Leveling up a character permanently enhances its individual attributes such as maximum hit points (HP), power points (PP), offense, and defense. Weapons, armor, or accessories can be equipped on a character to increase certain attributes. The player can restore their characters' HP and PP or heal various status ailments by visiting hot springs which are abundant in the game world, and the player can save the game by talking to frogs. Currency is introduced in the later half of the game as Dragon Power (DP), earned by winning battles and used to purchase items.

Story

Mother 3 is set in the fictional Nowhere Islands, an unknown length of time after the events of EarthBound. The game begins with twins Lucas and Claus and their mother Hinawa preparing to return home to Tazmily Village after visiting Hinawa's father, Alec, who lives in the northern reaches of the Islands. Before they can return, Tazmily Village is attacked by a mysterious military force known as the Pigmask Army, who bomb the nearby forest and start a forest fire. Hinawa's husband, Flint, is alerted to the fire and sets out to rescue his family.

He finds Lucas and Claus, but discovers that Hinawa was killed defending them from a hostile Drago, a normally peaceful dinosaur-like creature. Later, Claus leaves the village to take revenge on the Drago; Flint attempts to follow him, discovering and defeating the Drago, which has been turned into a cyborg, but fails to find Claus.

Development

Development of Mother 3 began in 1994 for the Super Famicom with Shigeru Miyamoto and Satoru Iwata as producers. By this point, Mother series creator Shigesato Itoi had worked on the series' earlier games and Itoi Shigesato no Bass Tsuri No. 1 and was experienced at pitching video games, so Miyamoto provided a team willingly. The team mostly consisted of members involved in the development of the previous Mother game, though several people left and the team grew in size.

According to Miyamoto, the decision to create Mother 3 was a commercial one due to the success of its predecessor. They forwent the usual prototyping phase and went straight into development expecting to create something unprecedented. Itoi said he wanted to make the game like a Hollywood film. Inspired by Super Mario 64, the team transitioned from the Super Famicom to the Nintendo 64, believing that they could also creatively flourish by making a 3D world without technical restrictions.

Reception

Mother 3 received critical acclaim. It sold around 200,000 copies in its first week of sales in Japan and despite not having an English localization, critics imported it for reception and gave it mostly positive reviews. It was one of Japan's top 20 bestselling games for the first half of 2006, and received a "Platinum Hall of Fame" score of 35/40 from Japanese reviewer Weekly Famitsu. It ended the year with over 368,000 copies sold, the 36th highest of the year in Japan.

Jenni Lada of TechnologyTell called it the "perfect" Game Boy Advance role-playing game. Reviewers praised its story (even though the game was only available in Japanese) and graphics, and lamented its 1990s role-playing game mechanics. Critics also complimented its music.

Legacy

Multiple critics wrote that Mother 3 was one of the best role-playing games for the Game Boy Advance. GamePro's Jeremy Signor listed it among his "best unreleased Japanese role-playing games" for its script and attention to detail. Tim Rogers posited that Mother 3 was "the closest games have yet come to literature."

Nintendo has been heavily criticized for Mother 3's lack of an international release. IGN referred to the Mother series as "neglected" in regards to EarthBound being the only game to be released outside Japan for decades until 2015, with Mother being localized as EarthBound Beginnings globally for Nintendo Virtual Console, 26 years after the original game's release on the Famicom in 1989. Bob Mackey of 1UP.com wrote of Mother 3 that no other game in the history of time garnered such demand for translation, and Chris Plante of UGO Networks wrote that the lack of an official Mother 3 English localization was one of 2008's "worst heartbreaks". Frank Caron of Ars Technica said that the fan translation's "massive undertaking ... stands as a massive success" and that "one cannot even begin to fathom why Nintendo wouldn't see fit to release the game in the West".

Releases by platformdates and regions as published

PlatformReleasedRegions
Game Boy Advance20 April 2006Japan
Wii U17 December 2015Japan

Editions and related releases

Built on it
Mother 3: Claus's Journey

Games like this

Collections7 collections

Platform libraries

Years

Themes

Publishers

Development status

Description adapted from its source, CC BY-SA 4.0.