
- 60/100
- Players2 ratings
- Player reviews
- 62% positive244 reviews
- Steam Deck
- Unsupported
- Runs on
- Windows
Where to get it

2010 · Silk Games · Indie · MMORPG
NEStalgia
NEStalgia is an original multiplayer RPG inspired by the glory days of traditional console RPGs. Essentially "Dragon Warrior 3 meets World of Warcraft", NEStalgia is an amalgam of the best generations of RPG gaming. Players wage classic turn based battles in multiplayer parties while enjoying modern trappings such as a full-featured quest system. Those who prefer to go solo can recruit almost any monster in the game to fight alongside them as they explore every nook and cranny of NEStalgia's expansive 8-bit world.
- Released
- 27 March 2010
- Platforms
- Windows
- Genres
- IndieMMORPGRole-playing
- Developers
- Silk Games
- Publishers
- Silk Games
- Modes
- Co-opMultiplayerSingle-player
- Themes
- Historical
- Country
- United States
- Languages
- English
About
NEStalgia was a massively multiplayer online role-playing game for Microsoft Windows created by American indie developer Silk Games. NEStalgia was launched on February 23, 2011, then released for Steam on April 15, 2014. The core gameplay follows the classic Japanese role-playing game format (particularly Dragon Quest) with turn-based battles, random encounters, and explorable towns and dungeons.
Players say
Media

The articlegameplay, story, development, reception
Gameplay
There are eight character classes in total. The focus of NEStalgia is a cooperative party system in which players join up to battle monsters and complete quests together.
In addition to the classic elements, the game has world chat, a guild system, Player versus player combat, rare items and gear to find, a quest log, and a player auction house for item trading.
Development
The game was designed by Ben Mallahan, who has been creating online games using the BYOND game creation system since 2001. NEStalgia was in development for two years, which included an 11-month public beta period. The game was launched on February 23, 2011.
Since release, NEStalgia has undergone many changes. Notable changes include improved framerate, graphical and interface upgrades, and a "companion" system that allows solo players to recruit and fight alongside most monsters in the game. Although NEStalgia was developed and powered using BYOND, it became downloadable as a standalone game in June 2012.
Releases by platformdates and regions as published
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Description adapted from its source, CC BY-SA 4.0.