
- 65/100
- Players85 ratings
- 73/100
- Critics11 reviews
More scores
- Metacritic35 critic reviews
- 74/100
- Metacritic usersuser score
- 54/100
- GameFAQsJust Right
- 3.42/5
- Player reviews
- 77% positive39,739 reviews
- Steam Deck
- Playable
- Runs on
- Windows
- Price
- Free
Where to get it

2013 · Cryptic Studios · Adventure · MMORPG
Neverwinter
Timed Xbox exclusive
Neverwinter is a free-to-play, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game. Epic stories, action combat and classic roleplaying await those heroes courageous enough to enter the fantastic world of Neverwinter!
- Released
- 20 June 2013
- Platforms
- PlayStation 4WindowsXbox One
- Genres
- AdventureMMORPGRole-playing
- Developers
- Cryptic Studios
- Publishers
- —
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Third person
- Themes
- ActionFantasy
- Country
- United States
- Age ratings
- PEGI 16USK 12ESRB T
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Italian, Japanese, Korean, Polish, Russian
- Time to beat
- 50hmain story314hcompletionist
About
Neverwinter is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not part of the previous Neverwinter Nights series.
›Story
One hundred years have passed since the Spellplague forever changed the magical and mysterious lands of Faerûn. Mighty empires fell and great cities toppled, leaving only monster-haunted ruins and survivors struggling to rebuild.
The city of Neverwinter, the Jewel of the North, seemed blessed by the gods. While the rest of the Sword Coast was devastated by the event, Neverwinter survived largely intact. But this was only a temporary reprieve from its inevitable doom. Nearly 75 years later, a volcanic eruption rained fire, ash and molten fury upon the city, annihilating everything in its wake.
Today, Neverwinter has restored much of its former glory. Lord Neverember of Waterdeep has taken the city under his protection and put forth a call to all adventurers and heroes of the Savage North to help rebuild Neverwinter in the hopes that one day he can lay claim to her throne and crown. But evil forces conspire in the dark places of the world, seeking to undermine all...
Players say
Media

The articlegameplay, story, development, reception
Gameplay
Players can choose one of eight Dungeons & Dragons character classes and form groups of up to five player characters (PCs). Neverwinter was originally based on a modified version of the Dungeons & Dragons 4th edition rules set. This includes the use of healing powers and action points, the latter of which is implemented through a system referred to as dailies, allowing a player to perform a special ability by accumulating enough action points through combat. A player-created content system codenamed "Foundry" allows players to create their own stories and quests.
It's not an MMO in the sense that there aren't zones with hundreds-and-hundreds of people. You are not fighting for spawns. There's a very strong storyline throughout the game. So it's more of a story-based game closer to things like Dragon Age or Oblivion, which we really try to follow.
Story
The setting of Neverwinter takes place in a time when the eponymous city is plunged into chaos after the disappearance of the last Lord of Neverwinter. In the aftermath of the Spellplague and a Primordial Fire Elemental's almost destroying Neverwinter, as seen in the novel Gauntlgrym, the remaining citizens form factions and struggle for dominance over the populace as the dead begin to rise and attack "the city they once called home". The player is investigating the Sect Crown of Neverwinter and trying to figure out what the skeletons and another mysterious group are looking for. The included locations are based on the novels Gauntlgrym, Neverwinter, and Charon's Claw.
Players are also able to create whole new locations that may or may not conform to the lore on which the rest of the game is based. This content is clearly distinguished so as not to confuse users, and they are informed whether they are playing user-generated or official content.
Development
Atari bought Cryptic Studios in the fall of 2009. In late August 2010, Atari announced Neverwinter, to be developed by Cryptic Studios, with a release scheduled for late 2011. By May 2011, Atari was in the process of selling Cryptic Studios, stating that development of Neverwinter would continue as normal, but only for the time being.
The game was first publicly displayed at E3 2011, where many details about the game were revealed. The game was originally scheduled to be released as a cross media event coinciding with the release of a series of four books by fantasy author R.A. Salvatore and a tabletop game from Wizards of the Coast. Laura Tommervik, a member of Wizards of the Coast marketing team, explained that they used Neverwinter as the connective tissue across multiple product categories as part of the transmedia campaign for fans to experience the brand they choose to.
Reception
Neverwinter has attained a score of 74/100 from aggregate review website Metacritic.
In 2013, Daniel Tack of Forbes wrote: "Neverwinter offers experiences for players that normally wouldn't play MMORPGs, and also provides a framework for core genre players. Looking for action and adventure in the world of Forgotten Realms? Neverwinter delivers". Stephanie Carmichael, for VentureBeat in the same year, wrote that "it may have its flaws, but Neverwinter is highly enjoyable and accessible to veteran, beginner, and casual players alike".
Releases by platformdates and regions as published
Editions and related releases
- Expansions
- Neverwinter: Curse of Icewind DaleNeverwinter: Elemental EvilNeverwinter: StrongholdsNeverwinter: Storm King's ThunderNeverwinter: UndermountainNeverwinter: Tomb of AnnihilationNeverwinter: Rise of TiamatNeverwinter: UnderdarkNeverwinter: The Maze EngineNeverwinter: The Cloaked AscendancyNeverwinter: Tyranny of DragonsNeverwinter: ShadowmantleNeverwinter: Fury of the Feywild
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Collections6 collections
Platform libraries
- Free PC gamesList › N
- Xbox One games (M–Z)Free-to-play
- PlayStation 4 free-to-play games
Years
- Games released in 2013List › April–June
- Games released in 2015List › January–March
Description adapted from its source, CC BY-SA 4.0.