
2016 · EA Vancouver · Ice hockey · Sports
NHL 17
All-new game modes, new and deeper experiences in fan-favorite modes, and the best on-ice gameplay ever make NHL 17 the most exciting EA SPORTS NHL game to date. Live out your hockey fantasy in all-new Draft Champions and World Cup of Hockey game modes, own every zone with authentic goaltenders, new Net Battles on offense and defense, and bone-crushing Collision Physics. Take your team to the next level in the most customizable EA SPORTS Hockey League ever and bring your game to life with dozens of thrilling new goal celebrations. No matter how you play the game, NHL 17 lets you shape your legacy on and off the ice.
- Released
- 2016
- Platforms
- PlayStation 4Xbox One
- Genres
- Ice hockeySports
- Developers
- EA Vancouver
- Publishers
- Electronic Arts
- Modes
- Single-player
- Perspective
- Third person
- Themes
- Non-fiction
- Engine
- Ignite
- Country
- Canada
- Age ratings
- PEGI 12ESRB E10+
- Languages
- English
About
NHL 17 is an ice hockey simulation video game developed by EA Canada and published by EA Sports. It is the 26th installment in the NHL game series and was released for the PlayStation 4 and Xbox One consoles in September 2016.
The development team focused solely on eighth generation console versions for NHL 17, citing an increased player base on those consoles over seventh generation ones. They utilized Electronic Arts' Ignite engine and built the game off of that, attempting to generally improve on the series' previous installment. They introduced gameplay improvements in terms of artificial intelligence and physics as well as new mode such as the World Cup of Hockey tournament mode and a revamped version of "Be a GM", a simulation mode where the player acts as a team's general manager, titled "Franchise Mode", which now features team owners and team relocation. A newer Creation Zone was also added, featuring an expansive team builder as well as an arena creator.
Keywords
- ice hockey
- national hockey league
Media
The articlegameplay, story, development, reception
Gameplay
NHL 17 is an ice hockey simulation video game powered by the Ignite engine, created by Electronic Arts. It features game presentation in the style of the NHL on NBC, with commentary being provided by Mike Emrick (play-by-play), Eddie Olczyk (color) and Ray Ferraro (ice-side reporter), with the network's score bug appearing on-screen as well. The game can be played on five different difficulties; "Rookie", the lowest, "Semi-Pro", "Pro", "All-Star", and "Superstar", the highest. Players are able to select from three different control schemes, called "NHL '94 controls", "Skill Stick" and "Hybrid"; NHL '94 controls are very simplistic as they strictly use the controller's buttons for actions, aside from moving the player, which the left stick does; Skill Stick controls utilize the controller's right stick in order to both shoot and deke; Hybrid controls are similar to NHL '94 controls but have some more action options.
All schemes have dedicated goalie controls, for when the player manually controls one, which are the same across all schemes. If they wish, the player can enable the On-Ice Trainer, a system made to assist the player as they play.
Development
According to NHL 17 lead producer Sean Ramjagsingh, the developers wanted to take from the series' previous installment and generally improve on it. The development team within EA Canada wanted to improve on the overall gameplay by introducing a better physics system and enhanced artificial intelligence. They utilized Electronic Arts' Ignite engine as a foundation to NHL 17 and built the game off of that. While the development team of FIFA within EA Canada had transitioned to the Frostbite engine from Ignite for that year's entry, the NHL development team continued to use Ignite, though Ramjagsingh speculated about possibly using Frostbite in future installments of the series.
The game also dropped support for the older seventh generation of video game consoles for the first time, following the NHL: Legacy Edition port of the previous year. Ramjagsingh cited the increased player base on eighth generation consoles as a reason why the developers wanted to not port the game to the consoles of the previous generation.
Reception
The inclusion of the Bautista bat flip celebration, which could be viewed during the beta, received wide media coverage, with sites such as Yahoo! Sports, Fox Sports, CBS Sports, as well as the MLB's own Cut4 news subsidiary reporting on it. Critics who played the game's beta gave it generally positive reviews. Samit Sarkar of Polygon stated that "NHL 17 is shaping up to be the kind of game that could bring the series back to its previous-generation heights," complimenting the game's gameplay improvements and the new additions to the EASHL mode.
Jake Sundstrom of SB Nation's Fear the Fin blog enjoyed the game's team and arena builders, but commented that they need "a little more depth". Brian Mazique of Forbes lauded the game's graphics, stating that "NHL continues to be one of the most attractive sports games available." He also praised the game's improved AI systems for CPU teammates and opponents as well as the online connectivity. He was more critical of the HUT mode's menus and the game's presentation, calling it "beyond stale and outdated."
Releases by platformdates and regions as published
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Description adapted from its source, CC BY-SA 4.0.

