Ludography
Off Road Challenge cover

1997 · Midway Games · Racing · Sports

Off Road Challenge

Nintendo console exclusive

The END of the ROAD is only the BEGINNING. Strap yourself in and get ready to ride! Players battle the elements and each other in a race that takes them across 6 rugged courses including the Mojave Desert, Las Vegas and Pike's Peak! Choose Circuit Mode and climb your way to the top of the heap.

Released
1 January 1997
Platforms
ArcadeNintendo 64
Genres
RacingSports
Developers
Midway Games
Publishers
Midway Games
Modes
MultiplayerSingle-player
Perspective
Third person
Country
United States
Age ratings
ESRB E

About

Off Road Challenge is a video game developed and published by Midway. The game was originally released in 1997 for arcades using the Midway V Unit hardware. It is part of the Off Road series which began with Ivan 'Ironman' Stewart's Super Off Road.

The game was released for the Nintendo 64 in 1998. The Nintendo 64 conversion was developed by Avalanche Software and published by Midway, and includes several unlockable tracks and an added circuit mode.

Keywords

  • off-road racing

Media

Off Road Challenge screenshot 1

The articlegameplay, story, development, reception

Gameplay

The levels are mostly offroad tracks, sometimes containing urban areas. The game features a vehicle tuning system that allows the player to purchase upgrades to suspension, tires, "acceleration", and various other performance items. It also features power-ups which the player drives over, such as nitro, crash helmets (to prevent the player from losing speed when colliding with others) and money. Treasure Chests and Nitro Capsules can be found lying on the ground during the race.

Players race against seven other opponents. There are various obstacles depending on the track, such as wagon carts, a train, water slicks, and trees. The top four places earn cash, with first place being the most rewarding. The faster the player finishes, the better chance the player has to make a new record on the top ten leaderboard.

Development

Off Road Challenge was developed at the Cinematronics/Leland Corporation office in San Diego, with a team of designers led by Mike Hunley.

The game was housed in the same model cabinet as used for Midway's two previous racing games, Cruis'n World and San Francisco Rush: Extreme Racing.

Reception

IGN gave the Nintendo 64 version of Off Road Challenge a 2.5 out of 10 criticising the graphics as "dated with most objects having blurry sprites, the textures being muddy and the framerates being low" and the presentation saying that the menus that were directly ported from the arcade slowed down.

Releases by platformdates and regions as published

PlatformReleasedRegions
Arcade1 January 1997Worldwide
Nintendo 641 June 1998Worldwide

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Collections2 collections

Platform libraries

Genres

Description adapted from its source, CC BY-SA 4.0.