Ludography
62/100
Players16 ratings
80/100
Critics6 reviews
More scores
Metacritic30 critic reviews
77/100
Metacritic usersuser score
69/100
GameFAQsJust Right-Tough
2.85/5
Player reviews
89% positive915 reviews
Steam Deck
Verified
Runs on
Windows
Price
US$14.99

Where to get it

Olija cover

2021 · Skeleton Crew Studio · Action · Action-adventure

Olija

Olija is a game about Faraday's quest, a man shipwrecked then trapped in the mysterious country of Terraphage. Armed with a legendary harpoon, he and other castaways try to leave this hostile country to return to their homelands.

Released
28 January 2021
Platforms
Nintendo SwitchPlayStation 4WindowsXbox One
Genres
ActionAction-adventureAdventureArcadeBeat 'em upIndiePlatformer
Developers
Skeleton Crew StudioThomas Olsson
Publishers
Devolver Digital
Modes
Single-player
Perspective
Third person
Themes
ActionFantasy
Age ratings
USK 12ESRB TGRAC 15+CERO BACB MA 15+PEGI 12
Languages
Chinese (Simplified), Chinese (Traditional), English, French, German, Japanese, Korean, Portuguese (Brazil), Russian, Spanish (Spain)
Time to beat
4.5hmain story6hcompletionist

About

Olija is a platform video game developed by Skeleton Crew Studio and published by Devolver Digital. The game was released in January 2021 for Windows, PlayStation 4, Nintendo Switch and Xbox One, and for Amazon Luna in October 2021.

›Story

Through adventurous exploration, narration and razor sharp combat, the player will discover a strange world and its inhabitants, including Olija, an enigmatic lady that Faraday finds himself bound to over time. Inspired by swashbuckling tales and cinematic adventure games, Olija is a story about facing the unknown in adversity.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

Olija is a 2D side-scrolling platform game with 8-bit pixelated graphics. The player assumes control of a man named Faraday who is stranded on an archipelago named Terraphage following a shipwreck. He must explore the islands to find survivors and find new maps and keys to unlock new areas of the map. Faraday is equipped with a magical harpoon, which allows the player to teleport short distances.

The harpoon can be used as a tool for navigating the world, and also a weapon to defeat enemies. In the game, players can craft hats, which grant Faraday special perks and powers.

Story

The game's protagonist, Faraday, is a penniless lord of a fishing village, who after years of bad catches, decides to take a ship and seek "salvation" for the village. A whale chases after the ship in a storm and destroys it. Faraday wakes up on a fog covered beach and finds the remains of his crew. Venturing into a cave, he is attacked by mysterious creatures. In the cave Faraday takes an ancient compass, but a monster chases him out, and he survives by jumping through a window.

Faraday again wakes up, this time on a boat with the Boatman. He takes Faraday to Oaktide which is made up of marooned ships from other castaways. There Faraday sees the travelers, merchants and sailors that also were caught in storms past, eventually giving up hope of ever returning home. In a cabin, he finds a map, which allows the boatman to find new locations to take him across the islands.

Development

The game was developed by a one-man Japanese company named Skeleton Crew Studios. The studio's founder, Thomas Olsson, was responsible for most of the game's development from programming to designing the game. He also collaborated with a Japanese saxophonist, a shakuhachi player, and his wife when composing the music for the game. Moby Dick, Pirates of the Caribbean, and Prince of Persia were major sources of inspiration during the game's development. The story was written late in the game's development, with Olsson adding that it was "improvised" and "made on the fly".

Olsson partnered with independent game publisher Devolver Digital for the game's release. It was first revealed on July 12, 2020, and a playable demo was released on the same day. The game was released on January 28, 2021, for Windows, PlayStation 4, Xbox One and Nintendo Switch, and for Amazon Luna on October 28, 2021.

Reception

The game received generally positive reviews upon release, according to review aggregator Metacritic.

Game Informer liked the animation of Olija, saying its "smooth animation that evokes classics like Prince of Persia and Another World". While liking the 8-bit artstyle aesthetically, Nintendo Life found it to be hard to distinguish enemy types from each other, describing the process as "more of a crapshoot". Eurogamer praised the harpoon, feeling it worked well for both "traversal and combat", and that the game's puzzles and levels worked perfectly with the mechanic.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation 428 January 2021Worldwide
Windows28 January 2021Worldwide
Nintendo Switch28 January 2021Worldwide
Xbox One28 January 2021Worldwide

Games like this

Collections2 collections

Years

Platform libraries

Description adapted from its source, CC BY-SA 4.0.