
- 64/100
- Players18 ratings
- 82/100
- Metacritic9 critic reviews
More scores
- Metacritic usersuser score
- 78/100
- GameFAQsTough
- 4/5
- Player reviews
- 94% positive6,052 reviews
- Steam Deck
- Verified
- Runs on
- Windows, Mac, Linux
- Price
- US$19.99
Where to get it

2020 · Action · Adventure
One Step From Eden
One Step From Eden combines strategic deckbuilding and realtime action with roguelike elements. Cast powerful spells on the fly, battle evolving enemies, collect game-changing artifacts, make friends or make enemies. Make it one step from Eden, the last shining beacon of hope in a bleak post-war world. Fight alone (or with a friend in co-op) and lead your character down a path of mercy or destruction.
- Released
- 26 March 2020
- Platforms
- LinuxNintendo SwitchPlayStation 4WindowsXbox OnemacOS
- Genres
- ActionAdventureIndieReal-time strategyRole-playingShooterStrategy
- Developers
- —
- Publishers
- Humble Games
- Modes
- MultiplayerSingle-player
- Perspective
- Bird view / IsometricSide view
- Themes
- ActionScience fiction
- Age ratings
- ACB PGUSK 12GRAC 12+CLASS_IND 10PEGI 7ESRB E10+CERO A
- Languages
- Chinese (Simplified), Chinese (Traditional), English, French, German, Japanese, Korean, Polish, Portuguese (Brazil), Portuguese (Portugal), Russian, Spanish (Mexico) and 2 more
- Time to beat
- 7.5hmain story49hcompletionist
About
One Step From Eden is a roguelike action video game created by American independent developer Thomas Moon Kang, and published by Humble Bundle. Following a successful crowdfunding campaign, it was released for Linux, macOS, Microsoft Windows and Nintendo Switch in March 2020, and later ported to PlayStation 4 in June 2020, and Xbox One in November 2021.
One Step From Eden features grid-based movement and combat mechanics similar to Mega Man Battle Network series, alongside deck-building gameplay and choice-based story progression. It received mostly positive reviews upon release, with praise for its visuals, combat, and controls, and criticism for its multiplayer modes and high difficulty.
Players say
Media
The articlegameplay, story, development, reception
Gameplay
The navigation takes place on a map with branching paths leading to combat encounters, treasure chests, and shops. The combat in One Step From Eden takes place on a 4x4 grid, where player can move the character one square at a time, and, provided they have enough mana, attack using spells in their deck; these take on the form of various close and long range attacks, and some apply status effects or restore health. The enemy moves on a separate 4x4 grid, and their spells follow patterns the player needs to dodge in time. Some battles have special conditions, such as the presence of non-player characters to save or defeat.
Each completed encounter awards the player with experience points, and choice to add new spells to their deck. Every level up and some events lead to artifacts, items with positive and negative passive abilities. Falling in battle sends the player back to the start with all gained spells and artifacts lost, but progress in the completion bar remains, which eventually leads to unlocking new characters and spells for use in future attempts.
Development
Development of the game began in April 2016, with Thomas Moon Kang naming the "Megaman Battle Network sized void that no other game could fill" as reason for creating the title. The theme and feel were in part influenced by The World Ends With You (2007); the title "One Step From Eden" is also a reference to the game. Other inspirations during development include FTL: Faster Than Light (2012), Nuclear Throne (2015), and Slay the Spire (2019).
The game was put on Kickstarter on January 3, 2019, seeking $15,000 in funding, alongside a free demo featuring one zone and three bosses from the final game. Although the developer has stated that even if the goal is not met, the development will continue, the campaign hit its target in two days; over time it also reached additional stretch goals to include a pet summoning mechanic, release the game on Nintendo Switch, and commission music from VA-11 Hall-A composer Michael Kelly.
Reception
The PC version of One Step From Eden received "generally favorable reviews", and Nintendo Switch version received "mixed or average reviews", according to review aggregator Metacritic. Fellow review aggregator OpenCritic assessed that the game received strong approval, being recommended by 68% of critics.
Shin Imai of IGN Japan called it "a revolutionary title", and a game "anyone should try". Nintendo Life's Stuart Gipp found One Step From Eden to be "an exceptionally well-made game with great combat and responsive controls" and praised its visuals and sound, but criticized the game's slow rate of unlockables and unforgiving difficulty. The steep difficulty curve was also criticized by Jordan Rudek of Nintendo World Report, who further noted that it is "sorely lacking in accessibility options", but was generally positive about the game due to its interesting premise and variety in spells and perks. Nintendo Enthusiast's Miguel Moran complimented the game's depth in its single-player, but found that it doesn't translate well to cooperative mode, that has two players "awkwardly split one deck instead of letting them use their own", and player versus player mode, that "sticks you with predetermined decks that you have no way of studying".
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.
