Ludography
OverBlood 2 cover

1998 · Riverhillsoft · Action-adventure · Adventure

OverBlood 2

PlayStation exclusive

OverBlood 2 is an action-adventure video game developed by Riverhillsoft for the PlayStation. It is the sequel to the game Overblood, released on the same platform. The game was published in Japan by Riverhillsoft on July 23, 1998, while a European version saw release from Evolution games on April 13, 2001.

Released
23 July 1998
Platforms
PlayStation
Genres
Action-adventureAdventureScience
Developers
Riverhillsoft
Publishers
—
Modes
Single-player
Themes
ActionScience fiction
Country
Japan
Directors
Akihiro Hino

About

OverBlood 2 (オーバーブラッド2, ŌbāBuraddo Tsū) is an action-adventure video game developed by Riverhillsoft for the PlayStation. It was published in Japan by Riverhillsoft on July 23, 1998, while a European version saw release from Evolution Games on June 3, 1999. It is the sequel to OverBlood (1997), released on the same platform. The plot takes place in 2115, and revolves around a team of freedom fighters in a war against a corrupt corporation that plans on escaping to another planet and leaving all life on Earth for dead.

Keywords

  • cyberpunk
  • female protagonist
  • action-adventure
  • multiple protagonists
  • crime
  • sequel
  • voice acting
  • destructible environment
  • british accent
  • tragic villain
  • male protagonist

Media

The articlegameplay, story, development, reception

Gameplay

The game features an introduction and seven episodes, plus a hidden bonus episode unlocked by earning 2000 Clear Points. Between most of the episodes, which are all set in different locations, the player generally has the option to explore the main city where the game begins in order to buy items, weapons, talk to non player characters and find hidden perks in the game.

A free-camera view allows the player to control their view within the 3D environment. The game makes several references to the previous title, most noticeably with the character Raz Karcy the protagonist from the first game.

Story

Overblood 2 takes place in December, 2115. Seventy years after "Earth's Sudden Death", a sudden rise in global temperature caused by unknown reasons. The catastrophe led to the death of 20% of the human population. Ultimately, Earth's climate was stabilized by the construction of 87 air cooling towers all over the globe. The primary setting of the game is East Edge City, an artificial island city located off the southern coast of New York and the site of the 80th air cooling tower.

The game opens with ITP agent Chris Lanebecca tracking Veltor Curtis under orders from her superiors. Upon arriving at East Edge terminal, the main protagonist Acarno Brani, an ambitious Junk Blade pilot, has a premonition of Veltor being attacked. Veltor is then ambushed by a powerful, mutating villain called Kondo. Despite assistance from Chris, Acarno is unable to rescue Veltor, who gives Acarno a mysterious capsule and tells him to escape.

Development

The game was announced in August 1997. Mark Estdale, an industry veteran, looked back on his work on the localization of the game in an interview with GameCulture. He stated, "I read the script. It was awful, translated to English from Japanese by Italians so I suggested rewriting the English to match the stylized Japanese, or making it into an acted comedy or to scrap the whole thing.

I was told the script was perfect and couldn't be changed and that we must do it with seriousness. We squirmed and the actors wept. When the game finally came out we discovered amongst many painfully awful mistranslations that the hand bomb throwing device was a grenade launcher and the whorehouse key level was actually a warehouse."

Reception

In an import review of the game, GameSpot criticized the excessively long cutscenes, along with the slow performance of the game engine. OPM UK criticised the game as a "pale imitation of Final Fantasy VII with its heart ripped out" and gave it a score of 4 out of 10.

The OverBlood series was the subject of the online video blog series Super Replay by the editors of Game Informer magazine. During the Super Replay, the editors criticized the lack of the ability to skip cutscenes, the convoluted storyline and the general lack of direction. They occasionally praised it for its ambition.

Releases by platformdates and regions as published

PlatformReleasedRegions
PlayStation23 July 1998Japan · Europe 13 May 2001

Editions and related releases

Follows
OverBlood

Games like this

Collections1 collection

Platform libraries

Description adapted from its source, CC BY-SA 4.0.