
2017 · Expanded edition · Ghost Town Games · Simulation · Strategy
Overcooked! Special Edition
Nintendo exclusiveExpanded edition
Get ready for the ultimate arcade-style couch cook-off in Overcooked: Special Edition for Nintendo Switch.
- Released
- 27 July 2017
- Platforms
- Nintendo Switch
- Genres
- SimulationStrategyIndieArcade
- Developers
- Ghost Town Games
- Publishers
- Team17
- Modes
- Co-opMultiplayerSingle-player
- Perspective
- Bird view / Isometric
- Themes
- ActionComedyParty
- Engine
- Unity
- Edition
- Special Edition
- Age ratings
- ESRB EPEGI 3CERO A
- Languages
- English, French, German, Italian, Spanish (Spain)
About
Overcooked is a 2016 cooking simulation game developed by Ghost Town Games and published by Team17. In a local cooperative experience, players control a number of chefs in kitchens filled with various obstacles and hazards to rapidly prepare meals to specific orders under a time limit. The game was released for PlayStation 4, Windows, and Xbox One in August 2016. A Nintendo Switch version was released in July 2017.
Overcooked was nominated for four awards at the 13th British Academy Games Awards, eventually winning two for Best British Game and Best Family Game. A sequel, Overcooked 2, was released in August 2018. A remastered version bundled with the sequel, subtitled All You Can Eat, was first released as a launch title for both the Xbox Series X and PlayStation 5 in November 2020.
Media
The articlegameplay, story, development, reception
Gameplay
Players in Overcooked take on the role of chefs in a kitchen, preparing meals via preparation of ingredients, cooking, serving, and cleaning up all while under a time limit to complete as many dishes as possible. During a round, the players are presented with an order which must be completed within a short time window. The chefs work together to complete that meal in time. Most often, multiple orders of different types or varieties of meals will be presented in a queue, thus requiring the chefs to work together to effectively complete the orders.
Completing each order correctly earns coins, with bonuses for speed, while orders that are improperly served do not earn any points but only waste time. The goal is to collect as many coins as possible within the time limit. The players are ranked on a 3-star system based on how many coins they got.
Development
Overcooked was the first video game developed by the Cambridge-based company Ghost Town Games. The company was founded by Phil Duncan and Oli De-Vine, who had previously worked at Frontier Developments for around eight years, before leaving to start their own company. From the beginning, the two knew they wanted to make a cooperative game, and noted how most games only added cooperative elements as an afterthought to the single-player experience. As such, they wanted to develop a game where the cooperative nature was the focal point.
The kitchen setting was based on Duncan's past experience working as a barman and waiter. According to Duncan: "kitchens have always struck me as a perfect analogy for a cooperative game: an occupation where teamwork, time management, spatial awareness and shouting are all vitally important." The initial level designs were created to emphasise the need to work together. For example, creating a barrier in a kitchen that a player would have to walk around, but transferring an ingredient across to another player would take much less time.
Reception
Overcooked has received generally positive reviews on release including appreciation for the dynamics during co-operative play, "Overcooked is terrific because of its commitment to uproarious, hilarious and challenging co-operation". Reviews of the Switch edition complained about the framerate which frequently dipped below 30 frames per second.
Releases by platformdates and regions as published
Editions and related releases
- Part of
- Overcooked!
- Edition of
- Overcooked!
- Expanded edition of
- Overcooked! All You Can EatOvercooked
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Collections1 collection
Platform libraries
Description adapted from its source, CC BY-SA 4.0.

