Ludography
More scores
GameFAQsTough/Unforgiving
3.8/5
Player reviews
83% positive67 reviews
Runs on
Windows
Price
US$29.99

Where to get it

Overturn cover

2008 · Studio Zan · Action · Arcade

Overturn

Nintendo console exclusive

Overturn is a futuristic robot versus robot fighting game. Choose from eight different robots to pilot and master using various close and far range weapons to blast away enemies in six single-player tournaments. Unlock secret modes and up to twelve new weapons. Customize your robot's color and weapons to prepare for your next battle.

Released
2 December 2008
Platforms
WiiWindows
Genres
ActionArcadeNinja
Developers
Studio Zan
Publishers
Studio Zan
Modes
MultiplayerSingle-player
Perspective
Third person
Themes
ActionScience fiction
Country
Japan
Age ratings
ESRB E10+
Languages
English

About

Overturn is a video game developed by Japanese company Studio Zan for WiiWare. It was released in Japan on December 2, 2008, in North America on August 3, 2009, and in Europe on February 12, 2010, by Gamebridge as Overturn: Mecha Wars.

Players say

Media

The articlegameplay, story, development, reception

Gameplay

The game is set on the planet Zastadion where the player competes in a tournament that sees them controlling a hovering mecha armed with an arsenal of weapons to battle others in an arena. Players can compete in six classes of increasing difficulty: Rookie, Novice, Elite, Ace, Grand and Master, and choose from eight mechas, each with different attributes. Players can also upgrade their weapons and mecha with parts scavenged from their defeated opponents as they progress through the game.

The game also supports 2 player split screen multiplayer, and up to 4 online through the Nintendo Wi-Fi Connection. It is controlled using the Wii Remote and Nunchuk, and also supports the Wii Balance Board.

Reception

Although Nintendo Life found Overturn's single player component somewhat easy and underwhelming, they felt that the online multiplayer was impressive and also praised the game's presentation. However, IGN didn't find much excitement from the game's one-on-one mech battles, and noted that much of the story in the Japanese version was excised in the North American release. They were also disappointed that, despite claims in the manual, the game did not feature virtual spectators who cheered on the player.

Releases by platformdates and regions as published

PlatformReleasedRegions
Wii2 December 2008Japan · North America 3 August 2009 · Europe 12 February 2010

Games like this

Collections2 collections

Platform libraries

Genres

  • Ninja gamesStandalone games › Games with ninja player characters

Description adapted from its source, CC BY-SA 4.0.